Introduction - If you have any usage issues, please Google them yourself
Thinking of Kruskal algorithm. Cpp int seekedge (EDGE* (& a), int n) void bubble (EDGE* (& a), int size) void searchandjoin (EDGE* (& a1), int k) // a1 edge set is the first pointer map, a2 is the minimum spanning tree of the first indicators margination, k for the edges to be deleted void storepicture (EDGE* (& a), int n, VERTEX* b, int m)