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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
Through artificial neural network algorithm for rapid identification, have a more efficient and rapid characteristics of
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Examples
........\.DS_Store
........\AI for Game Developers Example Programs Index.doc
........\AIDemo 11-1
........\...........\Rule based example
........\...........\..................\main.cpp
........\...........\..................\main.ddp
........\...........\..................\main.dfm
........\...........\..................\main.h
........\...........\..................\main.obj
........\...........\..................\main.~cpp
........\...........\..................\main.~ddp
........\...........\..................\main.~dfm
........\...........\..................\main.~h
........\...........\..................\rules2.bpr
........\...........\..................\rules2.cpp
........\...........\..................\rules2.dsk
........\...........\..................\rules2.exe
........\...........\..................\rules2.obj
........\...........\..................\rules2.res
........\...........\..................\rules2.tds
........\...........\..................\rules2.~dsk

........\AIDemo 13-1
........\...........\Bayesian1
........\...........\.........\Bayesian1.bpr
........\...........\.........\Bayesian1.cpp
........\...........\.........\Bayesian1.dsk
........\...........\.........\Bayesian1.exe
........\...........\.........\Bayesian1.obj
........\...........\.........\Bayesian1.res
........\...........\.........\Bayesian1.tds
........\...........\.........\Bayesian1.~dsk
........\...........\.........\main.cpp
........\...........\.........\main.ddp
........\...........\.........\main.dfm
........\...........\.........\main.h
........\...........\.........\main.obj
........\...........\.........\main.~cpp
........\...........\.........\main.~ddp
........\...........\.........\main.~dfm
........\...........\.........\main.~h

........\AIDemo14-1
........\..........\AIDemo14.dsp
........\..........\AIDemo14.dsw
........\..........\AIDemo14.ncb
........\..........\AIDemo14.opt
........\..........\AIDemo14.plg
........\..........\Debug
........\..........\Final.txt
........\..........\fuzzy.cpp
........\..........\fuzzy.h
........\..........\main.cpp
........\..........\main.h
........\..........\mymath.h
........\..........\MyNeuralNetwork.cpp
........\..........\MyNeuralNetwork.h
........\..........\PostTraining.txt
........\..........\PreTraining.txt
........\..........\resource.h
........\..........\Resources.aps
........\..........\Resources.rc
........\..........\RigidBody2D.cpp
........\..........\RigidBody2D.h
........\..........\winmain.cpp
........\..........\winmain.h
........\AIDemo15-1
........\..........\.DS_Store
........\..........\AI Genetics Data
........\..........\................\AI Genetics Debug
........\..........\................\.................\TargetDataMacOS.tdt
........\..........\................\AI Genetics Sample
........\..........\................\..................\TargetDataMacOS.tdt
........\..........\................\CWSettingsMacOS.stg
........\..........\AI Genetics Sample
........\..........\AI Genetics Sample.xSYM
........\..........\AI Genetics.rsrc
........\..........\AI Genetics.碌
........\..........\AICommon.c
........\..........\AICommon.h
........\..........\carb.r
........\..........\MacMain.c
........\..........\MacMain.h
........\..........\Toolbox.c
........\..........\Toolbox.h
........\AIDemo2-2
........\.........\AIDemo1.dsp
........\.........\AIDemo1.dsw
........\.........\AIDemo1.ncb
........\.........\AIDemo1.opt
........\.........\AIDemo1.plg
........\.........\Debug
........\.........\main.cpp
........\.........\main.h
........\.........\mymath.h
........\.........\resource.h
........\.........\Resources.aps
........\.........\Resources.rc
........\.........\RigidBody2D.cpp
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