Description: achieve soft shadow of the source code, the foreign staff of the study, compared the bottom, is worth learning.
- [ShadersShadowMappingPCF_GL] - real-time dynamic lighting effects. Usin
- [Water] - This source code USES Direct3D to write,
- [shadow] - This a VC and DirectX with the preparati
- [ShadowMap] - D3D programming, multi-dimensional prese
- [1] - DotLucene-based Web site on full-text se
- [Shadow] - Realize the shadow of the plane, Opengl
- [shadowmap] - Game, we often see the shadow effect, sh
- [shadow] - OpenGL a good example on shadowing
- [3] - Shadow detection in intelligent transpor
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