Description: vc+ directx9 achievable particle system, the interface is very beautiful, you can choose the number and speed of particles.
- [scr1] - Based on directx9.0 compilation plane g
- [Clesson19] - This is a particle system to do a simula
- [SimNatureExe] - achieve large-scale outdoor scene render
- [particlesimsrc] - particle system editor includes many spe
- [cometsrc] - super classic particle system procedures
- [Character_Engine] - direct use of the Display Object Directx
- [D3DMipmap] - direct3d Mipmap realization and a variet
- [Terrian] - Collection of terrain rendering code, in
- [3D_OnlineGame_Humen] - The use of C++ (IDE environment for VC),
- [volumefog] - Directx3d good example of the size of fo
File list (Check if you may need any files):