Description: While it is perfectly alright to code a 3D environment as a long series of numbers, it becomes increasingly hard as the complexity of the environment goes up. For this reason, we must catagorize our data into a more workable fashion. At the top of our list is the sector. Each 3D world is basically a collection of sectors. A sector can be a room, a cube, or any enclosed volume.
To Search:
- [perf3] - sybase database tuning is sybase develop
- [587q] - 1. The game to realize the specific func
- [morph] - a very impressive and realistic 3D stere
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