Description: 1. The game to realize the specific function? The first step is modeling, in computer models of the establishment of Rubik s cube. The second step is simulation, on the screen and real scenes to create the same effect (of the game). The third step is intelligence, or databases using algorithms to automatically to provide users with screw Cube steps (practicality). The fourth step is the extension by other functions and uses (from this step I would not consider the time).
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