Description: directx sample code, including cloud effects, and so on terrain demo
File list (Check if you may need any files):
Part IV Code
............\Chapter 16
............\..........\Transform
............\..........\.........\d3dUtility.cpp
............\..........\.........\d3dUtility.h
............\..........\.........\transform.cpp
............\..........\.........\transform.txt
............\Chapter 17
............\..........\VS Diffuse Lighting
............\..........\...................\d3dUtility.cpp
............\..........\...................\d3dUtility.h
............\..........\...................\diffuse.txt
............\..........\...................\vs_diffuse.cpp
............\..........\VS Toon 1 No Outlines
............\..........\.....................\d3dUtility.cpp
............\..........\.....................\d3dUtility.h
............\..........\.....................\toon.cpp
............\..........\.....................\toon.txt
............\..........\VS Toon 2 With Outlines
............\..........\.......................\d3dUtility.cpp
............\..........\.......................\d3dUtility.h
............\..........\.......................\outline.txt
............\..........\.......................\silhouetteEdges.cpp
............\..........\.......................\silhouetteEdges.h
............\..........\.......................\toon.cpp
............\..........\.......................\toon.txt
............\Chapter 18
............\..........\PS MultiTexture
............\..........\...............\d3dUtility.cpp
............\..........\...............\d3dUtility.h
............\..........\...............\ps_multitex.cpp
............\..........\...............\ps_multitex.txt
............\Chapter 19
............\..........\CartoonEffect
............\..........\.............\d3dUtility.cpp
............\..........\.............\d3dUtility.h
............\..........\.............\tooneffect.cpp
............\..........\.............\tooneffect.txt
............\..........\Fog Effect
............\..........\..........\camera.cpp
............\..........\..........\camera.h
............\..........\..........\coastMountain64.raw
............\..........\..........\d3dUtility.cpp
............\..........\..........\d3dUtility.h
............\..........\..........\fog.cpp
............\..........\..........\fog.txt
............\..........\..........\terrain.cpp
............\..........\..........\terrain.h
............\..........\Lighting and Texturing
............\..........\......................\d3dUtility.cpp
............\..........\......................\d3dUtility.h
............\..........\......................\light_tex.txt
............\..........\......................\light_tex_effect.cpp
............\..........\......................\mountain.x