Description: Based on openGL and VC++ to develop three-dimensional scenes, the use of technology shadow volume implementation of the dynamic scene shadow objects.
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File list (Check if you may need any files):
shadowDemo
..........\ShadowDemo
..........\..........\BasicCamera.cpp
..........\..........\BasicCamera.h
..........\..........\BasicModel.cpp
..........\..........\BasicModel.h
..........\..........\data
..........\..........\....\font
..........\..........\....\models
..........\..........\....\......\cathedral.sm
..........\..........\....\......\cube.sm
..........\..........\....\......\knot.ifs
..........\..........\....\skybox
..........\..........\....\......\Readme-Skybox.txt
..........\..........\....\......\tp.jpg
..........\..........\....\thetick
..........\..........\....\.......\animation.cfg
..........\..........\....\.......\head.md3
..........\..........\....\.......\head_default.skin
..........\..........\....\.......\icon_default.tga
..........\..........\....\.......\lower.md3
..........\..........\....\.......\lower_default.skin
..........\..........\....\.......\TheTick.txt
..........\..........\....\.......\tickskin.tga
..........\..........\....\.......\upper.md3
..........\..........\....\.......\upper_default.skin
..........\..........\DemoSettings.cpp
..........\..........\DemoSettings.h
..........\..........\Effects.cpp
..........\..........\Effects.h
..........\..........\Extrude.vp
..........\..........\G3D.lib
..........\..........\GLG3D.lib
..........\..........\glut32.dll
..........\..........\glut32.lib
..........\..........\initGL.cpp
..........\..........\initGL.h
..........\..........\Light.cpp
..........\..........\Light.h
..........\..........\loaders
..........\..........\.......\IFSLoader.cpp
..........\..........\.......\IFSLoader.h
..........\..........\.......\IFSModel.cpp
..........\..........\.......\IFSModel.h
..........\..........\.......\Quake3Bsp.cpp
..........\..........\.......\Quake3Bsp.h
..........\..........\.......\Quake3Md3.cpp
..........\..........\.......\Quake3Md3.h
..........\..........\.......\SMLoader.cpp
..........\..........\.......\SMLoader.h
..........\..........\main.cpp
..........\..........\README.txt
..........\..........\Renderer.cpp
..........\..........\Renderer.h
..........\..........\screenshots
..........\..........\SDL.dll
..........\..........\SDL.lib
..........\..........\SDLmain.lib
..........\..........\ShadowDemo.dsp
..........\..........\ShadowDemo.dsw
..........\..........\ShadowDemo.exe
..........\..........\ShadowDemo.ncb
..........\..........\ShadowDemo.sln
..........\..........\ShadowDemo.vcproj
..........\..........\ShadowDemo.vcproj.VRLAB-2FE01E730.ls.user
..........\..........\Viewport.cpp
..........\..........\Viewport.h
..........\..........\zlib.dll
..........\..........\zlibstat.lib