Description: " 3D Game Programming" book with CD-ROM Chapter 12: Design a shadow of a wide range of skills, there is a detailed source code, including the plane the shadow of the shadow and the shadow of the projector body skills.
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Chap12
......\01.PlanarShadow
......\...............\d3dapp.cpp
......\...............\d3dapp.h
......\...............\d3denumeration.cpp
......\...............\d3denumeration.h
......\...............\d3dfile.cpp
......\...............\d3dfile.h
......\...............\d3dfont.cpp
......\...............\d3dfont.h
......\...............\d3dsettings.cpp
......\...............\d3dsettings.h
......\...............\d3dutil.cpp
......\...............\d3dutil.h
......\...............\data
......\...............\....\plane.max
......\...............\....\plane.X
......\...............\....\seafloor.x
......\...............\....\tiger.x
......\...............\dxutil.cpp
......\...............\dxutil.h
......\...............\resource.h
......\...............\Shadow.cpp
......\...............\Shadow.dsp
......\...............\Shadow.dsw
......\...............\Shadow.exe
......\...............\Shadow.h
......\...............\Shadow.rc
......\02.ProjectiveImage
......\..................\BasicFrame.dsp
......\..................\BasicFrame.dsw
......\..................\BasicFrame.exe
......\..................\compile.bat
......\..................\d3dfile.cpp
......\..................\d3dfile.h
......\..................\define.h
......\..................\dxutil.cpp
......\..................\dxutil.h
......\..................\main.cpp
......\..................\shadow.fx
......\..................\shadow.vs
......\..................\teapot.x
......\..................\teapot2.X
......\..................\ZCamera.cpp
......\..................\ZCamera.h
......\..................\ZFLog.cpp
......\..................\ZFLog.h
......\..................\ZFrustum.cpp
......\..................\ZFrustum.h
......\02.ProjectiveShadow
......\...................\BasicFrame.dsp
......\...................\BasicFrame.dsw
......\...................\BasicFrame.exe
......\...................\compile.bat
......\...................\d3dfile.cpp
......\...................\d3dfile.h
......\...................\define.h
......\...................\dxutil.cpp
......\...................\dxutil.h
......\...................\main.cpp
......\...................\shadow.fx
......\...................\shadow.vs
......\...................\teapot2.X
......\...................\ZCamera.cpp
......\...................\ZCamera.h
......\...................\ZFLog.cpp
......\...................\ZFLog.h
......\...................\ZFrustum.cpp
......\...................\ZFrustum.h
......\03.VolumeShadow-1
......\.................\d3dapp.cpp
......\.................\d3dapp.h
......\.................\d3denumeration.cpp
......\.................\d3denumeration.h
......\.................\d3dfile.cpp
......\.................\d3dfile.h
......\.................\d3dfont.cpp
......\.................\d3dfont.h
......\.................\d3dsettings.cpp
......\.................\d3dsettings.h
......\.................\d3dutil.cpp
......\.................\d3dutil.h
......\.................\data
......\.................\....\plane.max
......\.................\....\plane.X
......\.................\....\tiger.x
......\.................\dxutil.cpp
......\.................\dxutil.h
......\.................\resource.h