Description: Procedures for three-dimensional billiards, vc++, OPENGL, three-dimensional billiards procedures, vc++, OPENGL,
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File list (Check if you may need any files):
billiards
.........\audio
.........\.....\hit.wav
.........\.....\shoot.wav
.........\.....\side.wav
.........\.....\sunk.wav
.........\billiards.cpp
.........\billiards.exe
.........\billiards.h
.........\cygwin1.dll
.........\EaxAc3.dll
.........\glut32.dll
.........\Makefile
.........\Makefile.Linux
.........\mySphere.cpp
.........\mySphere.h
.........\OpenAL32.dll
.........\readme.txt
.........\textures
.........\........\ball_green_solid.bmp
.........\........\ball_green_stripe.bmp
.........\........\ball_orange_solid.bmp
.........\........\ball_orange_stripe.bmp
.........\........\ball_purple_solid.bmp
.........\........\ball_purple_stripe.bmp
.........\........\ball_red_solid.bmp
.........\........\ball_red_stripe.bmp
.........\........\ball_white.bmp
.........\........\ball_yellow_solid.bmp
.........\........\ball_yellow_stripe.bmp
.........\........\black.bmp
.........\........\carpet.bmp
.........\........\char1.bmp
.........\........\char2.bmp
.........\........\checker.bmp
.........\........\cuestick.bmp
.........\........\darkblue_marble.bmp
.........\........\dark_wood.bmp
.........\........\grey_marble.bmp
.........\........\marble.bmp
.........\........\mini_black.bmp
.........\........\mini_blue_solid.bmp
.........\........\mini_blue_stripe.bmp
.........\........\mini_brown_solid.bmp
.........\........\mini_brown_stripe.bmp
.........\........\mini_green_solid.bmp
.........\........\mini_green_stripe.bmp
.........\........\mini_orange_solid.bmp
.........\........\mini_orange_stripe.bmp
.........\........\mini_purple_solid.bmp
.........\........\mini_purple_stripe.bmp
.........\........\mini_red_solid.bmp
.........\........\mini_red_stripe.bmp
.........\........\mini_white.bmp
.........\........\mini_yellow_solid.bmp
.........\........\mini_yellow_stripe.bmp
.........\........\painting1.bmp
.........\........\painting2.bmp
.........\........\powerBar.bmp
.........\........\red_light.bmp
.........\........\red_marble.bmp
.........\........\roof.bmp
.........\........\view.bmp
.........\........\view2.bmp
.........\........\wall_dark2.bmp
.........\........\wood.bmp
.........\vector3.cpp
.........\vector3.h