Description: OpenGL under, 3D collision process, an example of a book procedures, well!
- [ogl_3d_collision] - source code about Three-Dimension Collis
- [3DCD] - with vc and borders to achieve 3D Collis
- [collision] - opengl prepared examples of interference
- [NeheOpenGLchinese] - OPENGL famous NEHE the English version o
- [bmp] - BMP Loading OpenGL Code
- [socket] - LAN instant messaging has client and ser
- [Olympic] - Using VC++6.0 and OpenGL rendering easy
- [1] - 3D billiards game, very good very powerf
- [Collide] - Based on the number of 3d objects in ope
File list (Check if you may need any files):
3D碰撞程序
..........\Data
..........\....\Explode.wav
..........\Image.cpp
..........\Image.h
..........\MainFrm.cpp
..........\MainFrm.h
..........\Mathex.h
..........\Matrix33.cpp
..........\Matrix33.h
..........\MyCollision1.clw
..........\MyCollision1.cpp
..........\MyCollision1.dsp
..........\MyCollision1.dsw
..........\MyCollision1.exe
..........\MyCollision1.h
..........\MyCollision1.ncb
..........\MyCollision1.opt
..........\MyCollision1.plg
..........\MyCollision1.rc
..........\MyCollision1Doc.cpp
..........\MyCollision1Doc.h
..........\MyCollision1View.cpp
..........\MyCollision1View.h
..........\RES
..........\...\MyCollision1.rc2
..........\Resource.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\Tray.cpp
..........\Tray.h
..........\Vector.cpp
..........\Vector.h