File list (Check if you may need any files):
CPU-based_Skinning_D3D.txt
Optimized CPU-based Skinning for 3D Games.pdf
Skinning
........\Cylinder.cpp
........\Cylinder.h
........\Cylinder_C.cpp
........\Cylinder_C.h
........\Cylinder_SSE.cpp
........\Cylinder_SSE.h
........\Cylinder_SSE_FD.cpp
........\Cylinder_SSE_FD.h
........\Cylinder_VS.cpp
........\Cylinder_VS.h
........\d3dapp.cpp
........\d3dapp.h
........\d3denumeration.cpp
........\d3denumeration.h
........\d3dfont.cpp
........\d3dfont.h
........\d3dsettings.cpp
........\d3dsettings.h
........\d3dutil.cpp
........\d3dutil.h
........\dxutil.cpp
........\dxutil.h
........\libguide40.dll
........\Media
........\.....\skinweight1.vsh
........\.....\skinweight2.vsh
........\.....\skinweight3.vsh
........\.....\skinweight4.vsh
........\ReadMe.txt
........\resource.h
........\Skinning Dot Net.sln
........\Skinning.aps
........\Skinning.cpp
........\Skinning.exe
........\Skinning.h
........\Skinning.icproj
........\Skinning.rc
........\Skinning.sln
........\Skinning.vcproj
........\skinning.vpj
........\skinning.vws