Description: AI Game Programming mantra source attached to a book, this chapter the main road on the A* search algorithm and application of the principle. This is the first example, very useful.
To Search:
- [algorithmsourcecode.Rar] - A* algorithm is the most classic Routing
- [find_path] - Automatic routing algorithm provides a s
- [VCGameLegend] - Used for the project based on the legend
- [mac] - SEP4020 on DM9161E in application, is th
- [02Higgins] - AI Game Programming mantra source attach
- [SourceCode] - " AI Game Programming mantra" su
- [AStar] - AI pathfinding algorithm implementation
File list (Check if you may need any files):
01 Matthews
...........\ase
...........\...\aiwisdom.ase
...........\...\ase.cpp
...........\...\ase.dsp
...........\...\ase.dsw
...........\...\ase.exe
...........\...\ase.h
...........\...\ase.rc
...........\...\aseDoc.cpp
...........\...\aseDoc.h
...........\...\aseView.cpp
...........\...\aseView.h
...........\...\asincludes.h
...........\...\complex.ase
...........\...\hlp
...........\...\MainFrm.cpp
...........\...\MainFrm.h
...........\...\NodeView.cpp
...........\...\NodeView.h
...........\...\PathFinder.cpp
...........\...\PathFinder.h
...........\...\random.ase
...........\...\ReadMe.txt
...........\...\relative_cost.ase
...........\...\Release
...........\...\res
...........\...\...\ase.rc2
...........\...\resource.h
...........\...\StdAfx.cpp
...........\...\StdAfx.h
...........\...\very_simple.ase
...........\...\weight_ex.ase
...........\Ase.chm