Description: I have written triangulation algorithm. Discrete points on the triangular net generation, the traditional Delaunay triangulation to improve the procedures, speed can also be. Members exchange.
To Search:
File list (Check if you may need any files):
zyb_tri
.......\ChildFrm.cpp
.......\ChildFrm.h
.......\Delaunay.cpp
.......\Delaunay.h
.......\Delaunay_Li.aps
.......\Delaunay_Li.clw
.......\Delaunay_Li.cpp
.......\Delaunay_Li.dsp
.......\Delaunay_Li.dsw
.......\Delaunay_Li.h
.......\Delaunay_Li.ncb
.......\Delaunay_Li.opt
.......\Delaunay_Li.plg
.......\Delaunay_Li.rc
.......\Delaunay_LiDoc.cpp
.......\Delaunay_LiDoc.h
.......\Delaunay_LiView.cpp
.......\Delaunay_LiView.h
.......\InputDlg.cpp
.......\InputDlg.h
.......\MainFrm.cpp
.......\MainFrm.h
.......\ReadMe.txt
.......\res
.......\...\Delaunay_Li.rc2
.......\...\Toolbar.bmp
.......\Resource.h
.......\StdAfx.cpp
.......\StdAfx.h