Description: 3D game interface, click the mouse to launch the ring in different colors, along with the launch of the voice of the mouse along the circle direction of rapid flight, when faced with obstacles when flying in accordance with the direction of reflection. Can move the mouse to determine the 3D space objects launched King' s point of view, clear the game scenes, I feel like playing online games, like feeling ~~··· give it a try Oh, Hei hei
File list (Check if you may need any files):
VC编的游戏
..........\Demos
..........\.....\Bin
..........\.....\...\Donuts4.exe
..........\.....\Debug
..........\.....\demos.dsw
..........\.....\demos.ncb
..........\.....\demos.opt
..........\.....\Donuts4
..........\.....\.......\3DDisplayObject.cpp
..........\.....\.......\3DDisplayObject.h
..........\.....\.......\3DDrawManager.cpp
..........\.....\.......\3DDrawManager.h
..........\.....\.......\3DModel.cpp
..........\.....\.......\3DModel.h
..........\.....\.......\Bullet.cpp
..........\.....\.......\Bullet.h
..........\.....\.......\Debug
..........\.....\.......\.....\3DDisplayObject.obj
..........\.....\.......\.....\3DDrawManager.obj
..........\.....\.......\.....\3DModel.obj
..........\.....\.......\.....\Bullet.obj
..........\.....\.......\.....\d3dfile.obj
..........\.....\.......\.....\d3dfont.obj
..........\.....\.......\.....\d3dutil.obj
..........\.....\.......\.....\DisplayObject.obj
..........\.....\.......\.....\diutil.obj
..........\.....\.......\.....\dmutil.obj
..........\.....\.......\.....\donuts.obj
..........\.....\.......\.....\donuts.res
..........\.....\.......\.....\donuts4.exe
..........\.....\.......\.....\donuts4.ilk
..........\.....\.......\.....\donuts4.pch
..........\.....\.......\.....\donuts4.pdb
..........\.....\.......\.....\dsutil.obj
..........\.....\.......\.....\dxutil.obj
..........\.....\.......\.....\EnemyShip.obj
..........\.....\.......\.....\FileWatch.obj
..........\.....\.......\.....\GameMenu.obj
..........\.....\.......\.....\HeightMap.obj
..........\.....\.......\.....\InputManager.obj
..........\.....\.......\.....\NotifyTool.obj
..........\.....\.......\.....\ParticleSystem.obj
..........\.....\.......\.....\PlayerShip.obj
..........\.....\.......\.....\profile.obj
..........\.....\.......\.....\StdAfx.obj
..........\.....\.......\.....\TerrainEngine.obj
..........\.....\.......\.....\TerrainMesh.obj
..........\.....\.......\.....\vc60.idb
..........\.....\.......\.....\vc60.pdb
..........\.....\.......\DisplayObject.cpp
..........\.....\.......\DisplayObject.h
..........\.....\.......\donuts.cpp
..........\.....\.......\donuts.h
..........\.....\.......\donuts.rc
..........\.....\.......\donuts4.dsp
..........\.....\.......\donuts4.dsw
..........\.....\.......\donuts4.plg
..........\.....\.......\donuts4.sln
..........\.....\.......\Donuts4.vcproj
..........\.....\.......\EnemyShip.cpp
..........\.....\.......\EnemyShip.h
..........\.....\.......\FileWatch.cpp
..........\.....\.......\FileWatch.h
..........\.....\.......\gamemenu.cpp
..........\.....\.......\gamemenu.h
..........\.....\.......\HeightMap.cpp
..........\.....\.......\HeightMap.h
..........\.....\.......\history.txt
..........\.....\.......\InputManager.cpp
..........\.....\.......\InputManager.h
..........\.....\.......\Media
..........\.....\.......\.....\audio
..........\.....\.......\.....\.....\BoomDonut.wav
..........\.....\.......\.....\.....\CrashTheme.sgt
..........\.....\.......\.....\.....\CrispyCreme.sgt
..........\.....\.......\.....\.....\CrispyCreme2.sgt
..........\.....\.......\.....\.....\CrispyCreme3.sgt
..........\.....\.......\.....\.....\db4.wav
..........\.....\.......\.....\.....\Donut.sgt
..........\.....\.......\.....\.....\DonutBand.bnd
..........\.....\.......\.....\.....\DonutGroove.sty
..........\.....\.......\.....\.....\DonutPath.aud
..........\.....\.......\.....\.....\Donuts.spt
..........\.....\.......\.....\.....\Engine.dls
..........\.....\.......\.....\.....\EnginePath.aud
..........\.....\.......\.....\.....\Fill1.sgt
..........\.....\.......\.....\.....\Fill2.sgt
..........\.....\.......\.....\.....\LevelAdvance.sgt
..........\.....\.......\.....\.....\LevelEnd.sgt
..........\.....\.......\.....\.....\LevelOne.sgt
..........\.....\.......\.....\.....\Pyramid.sgt
..........\.....\.......\.....\.....\ScottGuitar.dls
..........\.....\.......\.....\.....\ShipEngine0.sgt
..........\.....\.......\.....\.....\ShipEngine1.sgt
..........\.....\.......\.....\.....\SonicImplants Electronica.dls
..........\.....\.......\.....\.....\SonicImplants Live Band.dls
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