Description: opengl basic application, the code describes the rotation of the sphere, light settings as well as texture mapping irregular objects, including the handling of shadow
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SphereWorld
...........\Grass.tga
...........\Orb.tga
...........\Release
...........\.......\LoadTGA.obj
...........\.......\MatrixMath.obj
...........\.......\sphere.obj
...........\.......\SphereWorld.obj
...........\.......\SphereWorld.pch
...........\.......\torus.obj
...........\.......\vc60.idb
...........\.......\VectorMath.obj
...........\SphereWorld.c
...........\SphereWorld.dsp
...........\SphereWorld.dsw
...........\SphereWorld.exe
...........\SphereWorld.ncb
...........\SphereWorld.opt
...........\SphereWorld.plg
...........\Wood.tga