Description: Procedures for the use of VC++ combined with DirectX technology into a 3D model, sound, billboard. Run this program shall be fitted with dx9 SDK, vc6.0, or vs2005
- [OGL_1for3] - contains four opengl code, namely cubes,
- [Billboard1] - billboard technology and multiple textur
- [D3D9UI] - DX9-based interface of the UI design, an
- [Water] - Through texture mapping, Billboard, etc.
- [Snow] - Snowflake realize the effect of the form
- [Snow] - Realize using DirectX desktop procedures
- [AdvancedAnimationwithDirectX(bookcodes)] - High directX animation book source code,
- [b] - DX9.0c a small package. Importing a mode
- [weisuishexiangji] - D3D development of DirectX 9.0 games beh
- [yahoo] - Access to Yahoo Weather, Yahoo Weather i
File list (Check if you may need any files):
snow 第6周
..........\Billboard.manifest
..........\box.X
..........\Ch11p1_FirePalette.h
..........\Ch11p1_resource.h
..........\CommonFuncs.cpp
..........\CommonFuncs.h
..........\d3dapp.cpp
..........\d3dapp.h
..........\d3denumeration.cpp
..........\d3denumeration.h
..........\d3dfile.cpp
..........\d3dfile.h
..........\d3dfont.cpp
..........\d3dfont.h
..........\d3dsettings.cpp
..........\d3dsettings.h
..........\d3dutil.cpp
..........\d3dutil.h
..........\Debug
..........\.....\CommonFuncs.obj
..........\.....\CommonFuncs.sbr
..........\.....\d3dapp.obj
..........\.....\d3dapp.sbr
..........\.....\d3denumeration.obj
..........\.....\d3denumeration.sbr
..........\.....\d3dfile.obj
..........\.....\d3dfile.sbr
..........\.....\d3dfont.obj
..........\.....\d3dfont.sbr
..........\.....\d3dsettings.obj
..........\.....\d3dsettings.sbr
..........\.....\d3dutil.obj
..........\.....\d3dutil.sbr
..........\.....\dmutil.obj
..........\.....\dmutil.sbr
..........\.....\dsutil.obj
..........\.....\dsutil.sbr
..........\.....\dxutil.obj
..........\.....\dxutil.sbr
..........\.....\MySound.obj
..........\.....\MySound.sbr
..........\.....\sound.bsc
..........\.....\sound.exe
..........\.....\sound.ilk
..........\.....\sound.obj
..........\.....\sound.pch
..........\.....\sound.pdb
..........\.....\sound.res
..........\.....\sound.sbr
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\dmutil.cpp
..........\dmutil.h
..........\dsutil.cpp
..........\dsutil.h
..........\dxutil.cpp
..........\dxutil.h
..........\house.bmp
..........\house.X
..........\MySound.cpp
..........\MySound.h
..........\resource.h
..........\sky.X
..........\sound.clw
..........\sound.cpp
..........\sound.dsp
..........\sound.dsw
..........\sound.exe
..........\sound.h
..........\sound.ncb
..........\sound.opt
..........\sound.plg
..........\sound.rc