Description: Collision detection, testing whether the three-dimensional space, two objects collide, the collision is returned if the value of an identity
File list (Check if you may need any files):
ogre
....\Makefile.in
....\autom4te.cache
....\..............\output.1
....\..............\output.0
....\..............\traces.0
....\..............\requests
....\..............\traces.1
....\config.guess
....\Ogre_vc8.sln
....\BUGS
....\Other
....\.....\add_crlf.py
....\.....\tab2spc.py
....\.....\VC7_AppWizard.msi
....\.....\rem_endspc.py
....\configure.in
....\aclocal.m4
....\Ogre.opt
....\RenderSystems
....\.............\Makefile.in
....\.............\Direct3D10
....\.............\..........\scripts
....\.............\..........\.......\RenderSystem_Direct3D10_vc8.vcproj
....\.............\..........\include
....\.............\..........\.......\OgreD3D10HLSLProgramFactory.h
....\.............\..........\.......\OgreD3D10Mappings.h
....\.............\..........\.......\OgreD3D10Texture.h
....\.............\..........\.......\OgreD3D10Device.h
....\.............\..........\.......\OgreD3D10DriverList.h
....\.............\..........\.......\OgreFixedFuncEmuShaderManager.h
....\.............\..........\.......\OgreD3D10HLSLProgram.h
....\.............\..........\.......\OgreD3D10VideoMode.h
....\.............\..........\.......\OgreHlslFixedFuncEmuShaderGenerator.h
....\.............\..........\.......\OgreD3D10RenderWindow.h
....\.............\..........\.......\OgreD3D10RenderSystem.h
....\.............\..........\.......\OgreD3D10Driver.h
....\.............\..........\.......\OgreD3D10Plugin.h
....\.............\..........\.......\OgreD3D10VertexDeclaration.h
....\.............\..........\.......\OgreD3D10HardwareOcclusionQuery.h
....\.............\..........\.......\OgreD3D10GpuProgramManager.h
....\.............\..........\.......\OgreD3D10VideoModeList.h
....\.............\..........\.......\OgreD3D10HardwarePixelBuffer.h
....\.............\..........\.......\OgreD3D10HardwareBuffer.h
....\.............\..........\.......\OgreD3D10GpuProgram.h
....\.............\..........\.......\OgreD3D10HardwareIndexBuffer.h
....\.............\..........\.......\OgreD3D10HardwareVertexBuffer.h
....\.............\..........\.......\OgreD3D10HardwareBufferManager.h
....\.............\..........\.......\OgreD3D10TextureManager.h
....\.............\..........\.......\OgreD3D10Prerequisites.h
....\.............\..........\.......\OgreD3D10MultiRenderTarget.h
....\.............\..........\.......\OgreFixedFuncEmuShaderGenerator.h
....\.............\..........\.......\OgreFixedFuncState.h
....\.............\..........\src
....\.............\..........\...\OgreD3D10HardwareBuffer.cpp
....\.............\..........\...\OgreD3D10MultiRenderTarget.cpp
....\.............\..........\...\OgreD3D10TextureManager.cpp
....\.............\..........\...\OgreD3D10VertexDeclaration.cpp
....\.............\..........\...\OgreD3D10HardwareIndexBuffer.cpp
....\.............\..........\...\OgreD3D10HLSLProgramFactory.cpp
....\.............\..........\...\OgreD3D10HLSLProgram.cpp
....\.............\..........\...\OgreD3D10GpuProgram.cpp
....\.............\..........\...\OgreD3D10RenderWindow.cpp
....\.............\..........\...\OgreD3D10HardwareVertexBuffer.cpp
....\.............\..........\...\OgreD3D10Texture.cpp
....\.............\..........\...\OgreD3D10Mappings.cpp
....\.............\..........\...\OgreFixedFuncState.cpp
....\.............\..........\...\OgreD3D10Driver.cpp
....\.............\..........\...\OgreFixedFuncEmuShaderManager.cpp
....\.............\..........\...\OgreD3D10DriverList.cpp
....\.............\..........\...\OgreD3D10VideoMode.cpp
....\.............\..........\...\OgreD3D10VideoModeList.cpp
....\.............\..........\...\OgreD3D10HardwarePixelBuffer.cpp
....\.............\..........\...\OgreFixedFuncEmuShaderGenerator.cpp
....\.............\..........\...\OgreHlslFixedFuncEmuShaderGenerator.cpp
....\.............\..........\...\OgreD3D10HardwareBufferManager.cpp
....\.............\..........\...\OgreD3D10Plugin.cpp
....\.............\..........\...\OgreD3D10GpuProgramManager.cpp
....\.............\..........\...\OgreD3D10EngineDll.cpp
....\.............\..........\...\OgreD3D10Device.cpp
....\.............\..........\...\Og