Description: This is a tutorial introduction to Direct3D by Weng Yunbing teacher preparation. Particularly suitable for beginners, of course, those who master the manual can also be used as
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File list (Check if you may need any files):
3DGame\3DGame.pdf
......\Book Code\Chapter 1\D3D9 Init\D3D9 Init.sln
......\.........\.........\.........\D3D9 Init.vcproj
......\.........\.........\.........\d3dInit.cpp
......\.........\.........\.........\d3dUtility.cpp
......\.........\.........\.........\d3dUtility.h
......\.........\.........0\D3DXCreateMeshFVF\brick0.jpg
......\.........\..........\.................\brick1.jpg
......\.........\..........\.................\checker.jpg
......\.........\..........\.................\d3dUtility.cpp
......\.........\..........\.................\d3dUtility.h
......\.........\..........\.................\d3dxcreatemeshfvf.cpp
......\.........\..........\.................\D3DXCreateMeshFVF.sln
......\.........\..........\.................\D3DXCreateMeshFVF.vcproj
......\.........\..........\.................\texture credit.txt
......\.........\.........1\Bounding Volumes\bigship1.x
......\.........\..........\................\Bounding Volumes.sln
......\.........\..........\................\Bounding Volumes.vcproj
......\.........\..........\................\boundingvolumes.cpp
......\.........\..........\................\d3dUtility.cpp
......\.........\..........\................\d3dUtility.h
......\.........\..........\Progressive Mesh\bigship1.x
......\.........\..........\................\d3dUtility.cpp
......\.........\..........\................\d3dUtility.h
......\.........\..........\................\pmesh.cpp
......\.........\..........\................\Progressive Mesh.sln
......\.........\..........\................\Progressive Mesh.vcproj
......\.........\..........\XFile\bigship1.x
......\.........\..........\.....\d3dUtility.cpp
......\.........\..........\.....\d3dUtility.h
......\.........\..........\.....\xfile.cpp
......\.........\..........\.....\XFile.sln
......\.........\..........\.....\XFile.vcproj
......\.........\.........2\Camera\camera.cpp
......\.........\..........\......\camera.h
......\.........\..........\......\Camera.sln
......\.........\..........\......\Camera.vcproj
......\.........\..........\......\cameraApp.cpp
......\.........\..........\......\d3dUtility.cpp
......\.........\..........\......\d3dUtility.h
......\.........\..........\......\desert.bmp
......\.........\.........3\Terrain\camera.cpp
......\.........\..........\.......\camera.h
......\.........\..........\.......\coastMountain64.raw
......\.........\..........\.......\d3dfont.cpp
......\.........\..........\.......\d3dfont.h
......\.........\..........\.......\d3dutil.cpp
......\.........\..........\.......\d3dutil.h
......\.........\..........\.......\d3dUtility.cpp
......\.........\..........\.......\d3dUtility.h
......\.........\..........\.......\desert.bmp
......\.........\..........\.......\dxutil.cpp
......\.........\..........\.......\dxutil.h
......\.........\..........\.......\fps.cpp
......\.........\..........\.......\fps.h
......\.........\..........\.......\grass.bmp
......\.........\..........\.......\terrain.cpp
......\.........\..........\.......\terrain.h
......\.........\..........\.......\Terrain.sln
......\.........\..........\.......\Terrain.vcproj
......\.........\..........\.......\terrainDriver.cpp
......\.........\..........\.......\Thumbs.db
......\.........\.........4\Firework System\camera.cpp
......\.........\..........\...............\camera.h
......\.........\..........\...............\d3dUtility.cpp
......\.........\..........\...............\d3dUtility.h
......\.........\..........\...............\desert.bmp
......\.........\..........\...............\Firework System.sln
......\.........\..........\...............\Firework System.vcproj
......\.........\..........\...............\firework.cpp
......\.........\..........\...............\flare.bmp
......\.........\..........\...............\pSystem.cpp
......\.........\..........\...............\pSystem.h
......\.........\..........\Laser System\block.bmp
......\.........\..........\............\camera.cpp
......\.........\..........\............\camera.h
......\.........\..........\............\d3dUtility.cpp
......\.........\.........