Description: 3D model transformation of the VC++ source code, users can continue to study on this basis,
To Search:
- [3dmodel.Rar] - Functions/Classes:
- [ViewPly] - With vc++ Read ply paper model ... the r
- [OBJReadandRender] - Using VC++ to write the read 3D Max to d
- [woc1-0-5] - Easy tool to create 3D objects like obj
- [Rotate3D] - This is a three-dimensional graphics dis
- [importmodel] - A feature quite strong program that can
File list (Check if you may need any files):
3d(ZJU)\Array.h
.......\cat.tm
.......\ChildView.cpp
.......\ChildView.h
.......\cow.tm
.......\deer.tm
.......\Defs.h
.......\engine.tm
.......\fish.tm
.......\Geometry.h
.......\Heap.cpp
.......\Heap.h
.......\InitOpenGL.cpp
.......\InitOpenGL.h
.......\MainFrm.cpp
.......\MainFrm.h
.......\manhead.tm
.......\Mesh.cpp
.......\Mesh.h
.......\ReadMe.txt
.......\resource.h
.......\Simplifier.aps
.......\Simplifier.clw
.......\Simplifier.cpp
.......\Simplifier.dsp
.......\Simplifier.dsw
.......\Simplifier.h
.......\Simplifier.ncb
.......\Simplifier.opt
.......\Simplifier.plg
.......\Simplifier.rc
.......\SimplifyDiag.cpp
.......\SimplifyDiag.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\Transform.cpp
.......\Transform.h
.......\res\s3dtbview1.bmp
.......\...\s3dtbview2.bmp
.......\...\Simplifier.ico
.......\...\Simplifier.rc2
.......\...\spinglob.cur
.......\...\Toolbar.bmp
.......\...\translat.cur
.......\...\Wait.cur
.......\...\zoom.cur
.......\Debug\ChildView.obj
.......\.....\Heap.obj
.......\.....\InitOpenGL.obj
.......\.....\MainFrm.obj
.......\.....\Mesh.obj
.......\.....\Simplifier.exe
.......\.....\Simplifier.ilk
.......\.....\Simplifier.obj
.......\.....\Simplifier.pch
.......\.....\Simplifier.pdb
.......\.....\Simplifier.res
.......\.....\SimplifyDiag.obj
.......\.....\StdAfx.obj
.......\.....\Transform.obj
.......\.....\vc60.idb
.......\.....\vc60.pdb
.......\res
.......\Debug
3d(ZJU)