Description: Use opengl the texture mapping, illumination, and 3D model import, construct a room, be able to use the mouse and keyboard to achieve a virtual roaming (w, a, s, d)
To Search:
- [school3Dgameseries.RAR] - a very good 3D game development program,
- [VirtualDemo] - vc achieve 3D roaming, main first-person
- [28125026189] - Many large companies interview questions
- [home] - Realistic online 3D virtual home design
- [room] - Opengl prepared with examples of three-d
- [MagicRoom] - Room Animation ball collision simulation
- [3Dcar] - DX 3D car DEMO, learning the production
- [cg_room] - openGL virtual room demonstration
- [IrrChineseDemo] - Irrlicht engine is written in C++, a hig
- [menu] - get system menu
File list (Check if you may need any files):
DynamicWorld\DynamicWorld.sln
............\DynamicWorld.suo
............\DynamicWorld.ncb
............\debug\DynamicWorld.exe
............\.....\DynamicWorld.pdb
............\.....\M1.WAV
............\.....\spaceship.3DS
............\.....\spaceshiptexture.bmp
............\.....\step.wav
............\.....\DynamicWorld.ilk
............\.....\BMP\bmp01.bmp
............\.....\...\bmp02.bmp
............\.....\...\bmp03.bmp
............\.....\...\bmp04.bmp
............\.....\...\bmp05.bmp
............\.....\...\bmp06.bmp
............\.....\...\bmp07.bmp
............\.....\...\jbBall.bmp
............\.....\...\Thumbs.db
............\DynamicWorld\DynamicWorld.vcproj
............\............\camera.cpp
............\............\camera.h
............\............\ReadMe.txt
............\............\DynamicWorldView.cpp
............\............\DynamicWorldView.h
............\............\vector3.h
............\............\stdafx.h
............\............\FullScreen.h
............\............\DynamicWorld.aps
............\............\MainFrm.cpp
............\............\Resource.h
............\............\DynamicWorld.h
............\............\DynamicWorld.rc
............\............\stdafx.cpp
............\............\FullScreen.cpp
............\............\MainFrm.h
............\............\3dsloader.cpp
............\............\3dsloader.h
............\............\DynamicWorld.cpp
............\............\DynamicWorld.vcproj.2D7A986A66744AD.Administrator.user
............\............\DynamicWorld.vcproj.HP-B23A3C94F490.hp.user
............\............\tutorial4.h
............\............\DynamicWorldDoc.cpp
............\............\DynamicWorldDoc.h
............\............\spaceship.3DS
............\............\spaceshiptexture.bmp
............\............\Debug\BuildLog.htm
............\............\.....\DynamicWorld.exe.embed.manifest
............\............\.....\DynamicWorldView.obj
............\............\.....\vc80.idb
............\............\.....\DynamicWorld.pch
............\............\.....\vc80.pdb
............\............\.....\stdafx.obj
............\............\.....\MainFrm.obj
............\............\.....\DynamicWorldDoc.obj
............\............\.....\DynamicWorld.obj
............\............\.....\DynamicWorld.res
............\............\.....\3dsloader.obj
............\............\.....\DynamicWorld.exe.embed.manifest.res
............\............\.....\DynamicWorld.exe.intermediate.manifest
............\............\.....\mt.dep
............\............\res\DynamicWorld.ico
............\............\...\DynamicWorld.rc2
............\............\...\DynamicWorldDoc.ico
............\............\...\Toolbar.bmp
............\............\BMP\bmp02.bmp
............\............\...\bmp03.bmp
............\............\...\bmp04.bmp
............\............\...\bmp05.bmp
............\............\...\bmp07.bmp
............\............\...\bmp01.bmp
............\............\...\bmp06.bmp
............\............\...\jbBall.bmp
............\............\...\Thumbs.db
............\debug\BMP
............\DynamicWorld\Debug
............\............\res
............\............\BMP
............\debug
............\DynamicWorld
DynamicWorld