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Title: raytracer1 Download
 Description: Their own to do a ray tracing program, the MIT undergraduate Computer Graphics courses in a practical task, feeling Tingyou research value, so I share with you.
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File list (Check if you may need any files):
raytracer\raytracer.sln
.........\raytracer.suo
.........\.........\raytracer.vcproj
.........\.........\ReadMe.txt
.........\.........\transform.h
.........\.........\object3D.cpp
.........\.........\stdafx.h
.........\.........\sphere.h
.........\.........\ray.h
.........\.........\image.h
.........\.........\triangle.h
.........\.........\group.h
.........\.........\plane.h
.........\.........\group.cpp
.........\.........\diamond.obj
.........\.........\light.h
.........\.........\material.h
.........\.........\plane.cpp
.........\.........\triangle.cpp
.........\.........\camera.h
.........\.........\image.cpp
.........\.........\sphere.cpp
.........\.........\stdafx.cpp
.........\.........\light.cpp
.........\.........\CRayTracer.h
.........\.........\cube.obj
.........\.........\raytracer.vcproj.20090313-2158.Administrator.user
.........\.........\scene_parser.h
.........\.........\hit.h
.........\.........\PerspectiveCamera.cpp
.........\.........\glCanvas.cpp
.........\.........\OrthographicCamera.cpp
.........\.........\OrthographicCamera.h
.........\.........\PerspectiveCamera.h
.........\.........\bunny_1k.obj
.........\.........\bunny_200.obj
.........\.........\ArgParser.h
.........\.........\camera.cpp
.........\.........\matrix.h
.........\.........\matrix.cpp
.........\.........\MarchingInfo.h
.........\.........\ImageGenerator.cpp
.........\.........\glCanvas.h
.........\.........\rayTree.h
.........\.........\ImageGenerator.h
.........\.........\object3D.h
.........\.........\raytracer.cpp
.........\.........\rayTree.cpp
.........\.........\CRayTracer.cpp
.........\.........\scene4_14_faceted_gem.txt
.........\.........\scene4_01_sphere_shadow.txt
.........\.........\scene4_02_colored_shadows.txt
.........\.........\scene4_03_mirrored_floor.txt
.........\.........\scene4_04_reflective_sphere.txt
.........\.........\scene4_05_transparent_bar.txt
.........\.........\boundingbox.h
.........\.........\boundingbox.cpp
.........\.........\Grid.h
.........\.........\scene4_06_transparent_bars.txt
.........\.........\MarchingInfo.cpp
.........\.........\scene4_07_transparent_sphere_1.0.txt
.........\.........\transform.cpp
.........\.........\Grid.cpp
.........\.........\scene_parser.cpp
.........\.........\vectors.h
.........\.........\scene4_08_transparent_sphere_1.1.txt
.........\.........\material.cpp
.........\.........\ArgParser.cpp
.........\.........\scene4_09_transparent_sphere_2.0.txt
.........\.........\scene4_10_point_light_distance.txt
.........\.........\scene4_11_point_light_circle.txt
.........\.........\scene4_12_point_light_circle_d_attenuation.txt
.........\.........\scene4_13_point_light_circle_d2_attenuation.txt
.........\.........\PhongMaterial.h
.........\.........\PhongMaterial.cpp
.........\.........\scene5_01_sphere.txt
.........\.........\scene5_02_spheres.txt
.........\.........\scene5_03_offcenter_spheres.txt
.........\.........\scene5_04_plane_test.txt
.........\.........\scene5_05_sphere_triangles.txt
.........\.........\scene5_06_bunny_mesh_200.txt
.........\.........\scene5_07_bunny_mesh_1k.txt
.........\.........\scene5_08_bunny_mesh_5k.txt
.........\.........\scene5_09_bunny_mesh_40k.txt
.........\.........\scene5_10_scale_translate.txt
.........\.........\scene5_11_rotated_triangles.txt
.........\.........\scene5_12_nested_transformations.txt
.........\raytracer
raytracer
    

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