Welcome![Sign In][Sign Up]
Location:
Downloads SourceCode Graph program OpenGL program
Title: glGPGPU Download
 Description: OpenGL implementation using GPU ray tracing, using Voxel algorithm
 Downloaders recently: [More information of uploader william]
 To Search: opengl VOX opengl voxel
  • [VOXELSPD.ZIP] - A Very Fast Gouraud and Height-interpola
  • [GPU-KLT-1.0] - The use of C++ Realize the KLT tracking
  • [RayTrace] - Ray-tracing the source code. There are s
  • [Octree] - This code is described in detail octree
  • [RayTracer] - Basic ray tracing procedures, including
  • [gpuray-0.91] - Standford University, the development of
  • [raytracer-sample] - KDTree of CPU-based ray-tracing routines
  • [raytracer1] - Their own to do a ray tracing program, t
  • [volexample] - 3d voxel example
  • [voxlap_src] - voxlap 3d game engine,voxel based 3d eng
File list (Check if you may need any files):
gpuray-0.91
...........\.cvsignore
...........\bin
...........\...\debug
...........\...\release
...........\brook
...........\.....\accelerator.h
...........\.....\brookContext.cpp
...........\.....\brookContext.h
...........\.....\brookDisplay.cpp
...........\.....\brookDisplay.h
...........\.....\brookDisplayDX.cpp
...........\.....\brookDisplayDX.h
...........\.....\brookDisplayGL.cpp
...........\.....\brookDisplayGL.h
...........\.....\brookInterop.cpp
...........\.....\brookInterop.h
...........\.....\brookTracer.cpp
...........\.....\brookTracer.h
...........\.....\bruteforce.cpp
...........\.....\bruteforce.h
...........\.....\bruteforcekernels.brhi
...........\.....\bruteforcekernels.bri
...........\.....\buildbvh.cpp
...........\.....\buildbvh.h
...........\.....\buildkdtree.cpp
...........\.....\buildkdtree.h
...........\.....\bvh.cpp
...........\.....\bvh.h
...........\.....\bvhkernels.brhi
...........\.....\bvhkernels.bri
...........\.....\CVS
...........\.....\...\Entries
...........\.....\...\Repository
...........\.....\kdtree.cpp
...........\.....\kdtree.h
...........\.....\kdtreekernels.brhi
...........\.....\kdtreekernels.bri
...........\.....\kdtree_conditional.cpp
...........\.....\kdtree_conditional.h
...........\.....\Makefile
...........\.....\shader.h
...........\.....\shadowshader.cpp
...........\.....\shadowshader.h
...........\.....\simpleshader.cpp
...........\.....\simpleshader.h
...........\.....\streamTypes.h
...........\.....\tracerays.brhi
...........\.....\tracerays.bri
...........\.....\voxelgrid.cpp
...........\.....\voxelgrid.h
...........\.....\voxelgrid_conditional.cpp
...........\.....\voxelgrid_conditional.h
...........\.....\voxelkernels.brhi
...........\.....\voxelkernels.bri
...........\build
...........\builder
...........\.......\clippedTrianglePrimitives.cpp
...........\.......\clippedTrianglePrimitives.h
...........\.......\CVS
...........\.......\...\Entries
...........\.......\...\Repository
...........\.......\kdtree.cpp
...........\.......\kdtree.h
...........\.......\kdtreeOffline.cpp
...........\.......\kdtreeOffline.h
...........\.......\Makefile
...........\.......\primitives.h
...........\.......\trianglePrimitives.cpp
...........\.......\trianglePrimitives.h
...........\.....\config
...........\.....\......\CellCrossCompile.mk
...........\.....\......\CellCrossCompileSPU.mk
...........\.....\......\CVS
...........\.....\......\...\Entries
...........\.....\......\...\Repository
...........\.....\......\CYGWIN_NT-5.1.mk
...........\.....\......\Default.mk
...........\.....\......\DetectOS.mk
...........\.....\......\Linux.mk
...........\.....\......\Windows_NT.mk
...........\.....\CVS
...........\.....\...\Entries
...........\.....\...\Entries.Log
...........\.....\...\Repository
...........\.....\scripts
...........\.....\.......\CVS
...........\.....\.......\...\Entries
...........\.....\.......\...\Repository
...........\.....\.......\fastdep.pl
...........\cache
...........\.....\cbox.cached.kdtree
...........\.....\robots.cached.kdtree
...........\cameraManager.cpp
...........\cameraManager.h
...........\cell
...........\cell-test
...........\.........\CVS
...........\.........\...\Entries
...........\.........\...\Entries.Log
    

CodeBus www.codebus.net