Description: Wouldn t it be cool if you could run Remote Play from your laptop, desktop, or perhaps your phone?
After 2 weeks of hardcore reverse-engineering, now you can!
I would like to thank Dark_AleX for hacking the PSP. Without his work, ORP
would not be possible. I would also like to thank TyRaNiD for psplink and
prxtool. Using psplink makes this type of work almost painless! Thanks to
jas0nuk for the essential PRXdecrypter utility.
File list (Check if you may need any files):
Open Remote Play\base64.cpp
................\base64.h
................\config.cpp
................\config.h
................\Config.mak
................\font.h
................\gui\icon.ico
................\...\.mages\circle0.png
................\...\......\circle1.png
................\...\......\dash_hacks.png
................\...\......\dp-down0.png
................\...\......\dp-down1.png
................\...\......\dp-left0.png
................\...\......\dp-left1.png
................\...\......\dp-right0.png
................\...\......\dp-right1.png
................\...\......\dp-up.png
................\...\......\dp-up0.png
................\...\......\dp-up1.png
................\...\......\l10.png
................\...\......\l11.png
................\...\......\l20.png
................\...\......\l21.png
................\...\......\l30.png
................\...\......\l31.png
................\...\......\logo.png
................\...\......\logo.xcf
................\...\......\ps0.png
................\...\......\ps1.png
................\...\......\r10.png
................\...\......\r11.png
................\...\......\r20.png
................\...\......\r21.png
................\...\......\r30.png
................\...\......\r31.png
................\...\......\release.xcf
................\...\......\select0.png
................\...\......\select1.png
................\...\......\square0.png
................\...\......\square1.png
................\...\......\start0.png
................\...\......\start1.png
................\...\......\triangle0.png
................\...\......\triangle1.png
................\...\......\x0.png
................\...\......\x1.png
................\...\images.h
................\...\Info.plist.in
................\...\Linux.mak
................\...\MacOSX.mak
................\...\Makefile
................\...\MinGW32.mak
................\...\Open Remote Play.app\Contents\PkgInfo
................\...\....................\........\Resources\icon.icns
................\...\orpui.cpp
................\...\orpui.h
................\images\error.png
................\......\icon-osx.bmp
................\......\icon.bmp
................\......\Makefile
................\......\mode_game.png
................\......\mode_ps1.png
................\......\mode_vsh.png
................\......\splash.png
................\......\splash.xcf
................\......\ter-u16b.bdf
................\images.h
................\keybind.cpp
................\keybind.h
................\...s\keys.c
................\....\keys.orp
................\....\Makefile
................\launch.h
................\launch.wav
................\Linux.mak
................\MacOSX.mak
................\main.cpp
................\Makefile
................\MinGW32.mak
................\orp.cpp
................\orp.h
................\packages.d\00-zlib
................\..........\01-libpng
................\..........\02-freetype
................\..........\03-curl
................\..........\04-faad2
................\..........\05-SDL
................\..........\06-SDL_image
................\..........\07-SDL_net
................\..........\08-SDL_ttf
................\..........\09-ffmpeg
................\..........\10-openssl
................\..........\11-wxWidgets
................\..........\build.sh
................\..........\libfix.sh
................\..........\Makefile
................\..........\patches\curl-7.19.4-blank-header-fix.patch
................\..........\.......\curl-7.19.4-EINTR.patch
................\..........\.......\README
................\..........\.......\SDL_net-1.2.7-TCP_NODELAY.patch