Title:
D3D9ParallaxNormalMapping Download
Description: // This demo implements tangent space parallax normal mapping with offset
// limiting using a series of Direct3D High Level Shading Language (HLSL)
// shaders. A single D3DX Effect file (.fx) is provided with three techniques
// that implements parallax normal mapping for each of the three Direct3D light
// types: direction, point, and spot lights.
File list (Check if you may need any files):
D3D9ParallaxNormalMapping.vcproj
Content
.......\Shaders
.......\.......\parallax_normal_mapping.fx
.......\Textures
.......\........\color_map.jpg
.......\........\credits.txt
.......\........\height_map.jpg
.......\........\normal_map.jpg
D3D9ParallaxNormalMapping.exe
main.cpp
D3D9ParallaxNormalMapping.sln