File list (Check if you may need any files):
02_ComplexSample\AllocateHierarchy.cpp
................\AllocateHierarchy.h
................\AnimMesh.cpp
................\AnimMesh.h
................\Common\directx.ico
................\......\dxstdafx.cpp
................\......\dxstdafx.h
................\......\DXUT.cpp
................\......\DXUT.h
................\......\DXUTenum.cpp
................\......\DXUTenum.h
................\......\DXUTgui.cpp
................\......\DXUTgui.h
................\......\DXUTMesh.cpp
................\......\DXUTMesh.h
................\......\DXUTmisc.cpp
................\......\DXUTmisc.h
................\......\DXUTRes.cpp
................\......\DXUTRes.h
................\......\DXUTSettingsDlg.cpp
................\......\DXUTSettingsDlg.h
................\......\DXUTsound.cpp
................\......\DXUTsound.h
................\......\DXUT_2003.sln
................\......\DXUT_2003.vcproj
................\......\DXUT_2005.sln
................\......\DXUT_2005.vcproj
................\ComplexSample.cpp
................\ComplexSample.exe
................\ComplexSample.jpg
................\ComplexSample.manifest
................\ComplexSample.rc
................\ComplexSample_2003.sln
................\ComplexSample_2003.suo
................\ComplexSample_2003.vcproj
................\ComplexSample_2005.sln
................\ComplexSample_2005.vcproj
................\D3DCamera.cpp
................\D3DCamera.h
................\Media\SprayVehicle.dds
................\.....\SprayVehicle.X
................\.....\Terrain.X
................\.....\Terrain.X.bak
................\.....\TerrainTex.dds
................\particle.bmp
................\ParticleSystem.cpp
................\ParticleSystem.h
................\resource.h
................\SprayVehicle.cpp
................\SprayVehicle.h
................\Terrain.cpp
................\Terrain.h
................\Common
................\Media
02_ComplexSample