Description: The wceui interface library implements the example of GIF images, in fact, the image of bmp565 under multiple wince is implemented with XML dynamic loading. -wceui GIF image effects library implements the interface instance, in fact, use more than wince under the dynamic loading XML bmp565 image has achieved.
File list (Check if you may need any files):
test\Debug\BuildLog.htm
....\.....\mt.dep
....\.....\res\bitmap\01.565.bmp
....\.....\...\......\01.565.conf
....\.....\...\......\loading\loading1.565a.alpha
....\.....\...\......\.......\loading1.565a.bmp
....\.....\...\......\.......\loading1.565a.conf
....\.....\...\......\.......\loading2.565a.alpha
....\.....\...\......\.......\loading2.565a.bmp
....\.....\...\......\.......\loading2.565a.conf
....\.....\...\......\.......\loading3.565a.alpha
....\.....\...\......\.......\loading3.565a.bmp
....\.....\...\......\.......\loading3.565a.conf
....\.....\...\......\.......\loading4.565a.alpha
....\.....\...\......\.......\loading4.565a.bmp
....\.....\...\......\.......\loading4.565a.conf
....\.....\...\......\.......\loading5.565a.alpha
....\.....\...\......\.......\loading5.565a.bmp
....\.....\...\......\.......\loading5.565a.conf
....\.....\...\......\.......\loading6.565a.alpha
....\.....\...\......\.......\loading6.565a.bmp
....\.....\...\......\.......\loading6.565a.conf
....\.....\...\......\.......\loading7.565a.alpha
....\.....\...\......\.......\loading7.565a.bmp
....\.....\...\......\.......\loading7.565a.conf
....\.....\...\......\.......\loading8.565a.alpha
....\.....\...\......\.......\loading8.565a.bmp
....\.....\...\......\.......\loading8.565a.conf
....\.....\...\......\.......\Thumbs.db
....\.....\...\......\.......\vssver2.scc
....\.....\...\......\loading
....\.....\...\bitmap
....\.....\res
....\.....\test.exe
....\.....\test.exe.embed.manifest
....\.....\test.exe.intermediate.manifest
....\.....\test.exe.wceuilog
....\.....\WceUiDll.dll
....\.....\.nd\CMainDlg.dlg.xml
....\.....\...\CMainDlg.style.xml
....\.....\...\gif.xml
....\.....\Wnd
....\Debug
....\incWceUi\RealDlg.h
....\........\RealGenericWnd.h
....\........\RealWnd.h
....\........\WceUi32Bitmap.h
....\........\WceUi565Bitmap.h
....\........\WceUiBarnAni.h
....\........\WceUiBgColorCtrl.h
....\........\WceUiBgItem.h
....\........\WceUiBlendAni.h
....\........\WceUiComeAni.h
....\........\WceUiCommon.h
....\........\WceUiCubeAni.h
....\........\WceUiDlg.h
....\........\WceUiDrawTextCtrl.h
....\........\WceUiFilterCtrl.h
....\........\WceUiFontCtrl.h
....\........\WceUiFunc.h
....\........\WceUiGenericBitmap.h
....\........\WceUiGoAni.h
....\........\WceUiHTList.h
....\........\WceUiLayer.h
....\........\WceUiLayerCtrl.h
....\........\WceUiLoadBitmap.h
....\........\WceUiLoadColor.h
....\........\WceUiLoadFont.h
....\........\WceUiLoadString.h
....\........\WceUiObject.h
....\........\WceUiPassWd.h
....\........\WceUiRandomAni.h
....\........\WceUiRealWnd.h
....\........\WceUiSliderAni.h
....\........\WceUiSText.h
....\........\WceUiStyle.h
....\........\WceUiVText.h
....\........\WceUiWndAnimate.h
....\........\WceUiXml.h
....\incWceUi
....\libWceUi.lib
....\MainDlg.cpp
....\MainDlg.h
....\MainWnd.cpp
....\MainWnd.h
....\ReadMe.txt
....\res
....\Resource.h
....\srcWceUi\wceui.cpp
....\........\wceui.h
....\........\WceUiButton.cpp
....\........\WceUiButton.h
....\........\WceUiDbClick.cpp
....\........\WceUiDbClick.h
....\........\WceUiScroll.cpp
....\........\WceUiScroll.h
....\........\WceUiStatic.cpp
....\........\WceUiStatic.h
....\........\WceUiTypes.h
....\srcWceUi