Description: This sample demonstrates how to create dynamic textures
// through off-screen rendering.
//
// As a demonstration, a spinning textured cube is rendered
// to an off-screen surface, which is in turn, used to create
// a dynamic texture. The dynamic texture is then used to
// texture a second spinning cube, which will be rendered to
// the application s window.-This sample demonstrates how to create dynamic textures
// through off-screen rendering.
//
// As a demonstration, a spinning textured cube is rendered
// to an off-screen surface, which is in turn, used to create
// a dynamic texture. The dynamic texture is then used to
// texture a second spinning cube, which will be rendered to
// the application s window. Platform: |
Size: 35840 |
Author:George |
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Description: 一个采用C++,python,C#等语言实现的3D图形编程。-Crystal Space is an Open Source 3D SDK for Unix, Windows, MacOS/X. It renders with OpenGL or software and features curved surfaces, volumetric fog, dynamic colored lighting, terrain engine, LOD, procedural textures, portals, etc. Platform: |
Size: 60684288 |
Author:李玉金 |
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Description: 本 文 深 入研究了开发三维飞行仿真系统的关键技术。主要研究了视景仿真技术、动
画生成技术和DirectX 技术,对当前常用的三种视景仿真软件进行了功能比较。重点介
绍了该系统采用的用于游戏和交互式多媒体开发的DirctX 技术。在window sXP系统
环境下,基于计算机可视化仿真技术,利用可视化程序开发工具软件VB6.0及应用程序
编程接口DiretX,建立了一个具有人机交互功能的X型遥控模拟飞机三维飞行仿真系
统。生成了能够使操纵手产生身临其境感觉的交互式仿真环境,实现了操纵手与该环境
之间的自然交互。系统构造了逼真的三维模型,并且为其制作了逼真的纹理,逼真地模
拟了x型遥控模拟飞机飞行的真实情况。系统模拟了一架X型遥控模拟飞机在一个地
形上空的飞行过程,可以使用键盘对飞机模型进行控制,模拟飞机的俯仰、左卡、右卡、
回收等操作,以实现对实际飞行操控的模拟仿真训练。利用该系统进行模拟训练结束后,
系统还可以根据操纵手的操纵情况评出操作成绩,对操纵手的操纵水平进行客观的评
估。-This article studies the key technologies for the development of three-dimensional flight simulation system. Mainly to study the visual simulation technology, dynamic
The painting generated and DirectX technology, the current three commonly used visual simulation software feature comparison. Focus on referrals
The system used for games and interactive multimedia development DirctX. In the window sXP system
Environment, computer-based visual simulation technology, the use of visual application development tool software VB6.0 application
The programming interface DiretX, a human-computer interaction X-type remote control three-dimensional simulation of aircraft flight simulation system
Systems. Generate interactive simulation environment that enables the manipulator hand immersive feeling manipulator hand with the environment
Between natural interaction. System to construct a realistic three-dimensional model, and its production of realistic textures, realistic mode
Intends x remo Platform: |
Size: 2321408 |
Author:caowenming8 |
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Description: 实现对CEdit的贴图操作,控件更加美观。由于在PreSubclassWindow中无法对静态和动态创建该控件作相同的初始化处理,故将静态创建和动态创建单独编写成类。有心人可做相应改动。-Operation to achieve the CEdit textures, controls more beautiful. Since PreSubclassWindow can not create the static and dynamic control for the same initialization process, it will be created statically and dynamically create a separate written into categories. Caring people to do the appropriate changes. Platform: |
Size: 62464 |
Author:ine |
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Description: 由于Unity 不支持GIF动画贴图,所以目前在Unity里面做动态贴图,有两个办法。
一种是将图片导入成关键帧图片序列,类似(0,1,2...)然后在用脚本根据时间逐帧加载贴图.
另一种是将动画里面的关键帧画在一张大图上,然后用OFFSET来根据时间决定贴图的显示位置,从而实现图片改变的动画效果。-Since Unity does not support GIF animated maps, so now there to do dynamic textures in Unity, there are two options. One is to import a picture into a key frame picture sequence, similar to (0,1,2 ...) and then use the script to load map according to the time frame the other is inside the keyframe animation painted on a large graph , then OFFSET determined according to the time map to a display position, in order to achieve changes in animation picture. Platform: |
Size: 2048 |
Author:卓文兄 |
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Description: 一个CListCtrl的扩展类及其应用实例。该类采用虚拟列表作为数据获取的手段(后台),前台采用OWNERDRAWFIXED用户自行绘制,并实现了背景动态贴图和ADO访问Access数据库。-Extension classes and application examples of a CListCtrl. This class uses a virtual list as a means of data acquisition (background), reception using OWNERDRAWFIXED user to draw, and to achieve the background of dynamic textures and ADO access Access . Platform: |
Size: 1249280 |
Author:李刚 |
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Description: 全能web页面论坛管理模式,无限制论坛数量和版主数量,设置随心所欲;
管理员和授权版主有权锁定/解锁/删除分区、论坛、主题和会员,管理方便快捷;
注册(开启、暂停注册和双语E-mail验证)功能,配合密码加密,带来更多安全性;
多种发贴字体、贴图、字符修饰,配合动态签名、个性签名使贴子更生动;-Almighty Forum web page management, unlimited number of forums and moderators quantity set arbitrary
Administrators and moderators have the right to authorize locking/unlocking/delete partitions, forums, convenient theme and membership management
Registration (open, suspend registration and bilingual E-mail verification) function, with password encryption, bring more security
A variety of posts fonts, textures, character-modification, with dynamic signature, personalized signature to make postings more vivid
Platform: |
Size: 523264 |
Author:mcujc1137 |
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Description: VS开发的MFC游戏设计,一共包含四关,运用了图片缓冲技术、动态人物、透明贴图等小技巧,是初学者的大学作业水平。-VS game design developed by MFC, contains a total of four hurdles, the use of image buffer, dynamic character, transparent textures and other tips, job university level is for beginners. Platform: |
Size: 19456 |
Author:cc |
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Description: Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds, entities etc.), but with the intention to be an advanced platform for modmaking or game development. Technically it has been built from a scratch, using as totally original ideas, as some ideas from other 3D-engines. Xash3D overcomes obsolete GoldSource engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, as extended map, model, texture & sound formats with higher limits, possibility to implement custom renderers with dynamic lighting and other modern features. Xash3D is the easy-to-use base to play existing Half-Life mods & create something new, impossible with GoldSource. Years of development & testing allowed to make from Xash3D a perfect mix of high compatibility with common GoldSource standards & high openness to creative modmaking ideas. Platform: |
Size: 1709711 |
Author:kekoukoule |
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