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Description: NVIDIA实现硬件阴影贴图的源代码
需要硬件支持DX8.1的显卡。-NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
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Size: 3996949 |
Author: 赵杰伊 |
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Description: 利用opengl的API函数实现阴影绘制,显示效果比较好-use opengl API functions shadow mapping shows that the results were quite good
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Size: 44369 |
Author: 曹晶 |
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Description: The companion article for the "Shadow Explorer" source code.
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Size: 821578 |
Author: ericchang |
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Description: 实现阴影的方法有阴影映射、阴影体
此外还有这各代码给出的这种方法
虽然它不一定比前两种效果好
但是有它的特点和适用范围-Ways to achieve the shadow of the shadow of mapping, the shadow of this body in addition to the code given by this method although it is not necessarily better than the first two but has its own characteristics and the scope of application
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Size: 1777664 |
Author: leo |
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Description: NVIDIA实现硬件阴影贴图的源代码
需要硬件支持DX8.1的显卡。-NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
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Size: 3996672 |
Author: 赵杰伊 |
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Description: shadow map方法实现硬阴影,opengl编写, 易于学习-shadow map method to achieve a hard shadow, opengl to prepare, easy to learn
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Size: 266240 |
Author: 陈婉 |
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Description: 一个简单的shadowMapping源代码,及其适合初学者学习阴影的开发。-ShadowMapping a simple source code, and suitable for beginners to learn the shadow of development.
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Size: 283648 |
Author: 李帅 |
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Description: opengl阴影贴图教程示例场景,讲述了如何利用shadow map来产生阴影。-opengl shadow mapping tutorial sample scenes about how to use the shadow map to generate the shadow.
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Size: 252928 |
Author: zhangwei |
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Description: 简单的阴影映射,可以通过DX和opengl实现-Simple shadow mapping, you can realize through the DX and opengl
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Size: 1847296 |
Author: 任学亮 |
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Description: 一个制作阴影图的范例,很好很强大啊,-A production example of the shadow map, a good strong ah,
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Size: 2562048 |
Author: 苗腾 |
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Description: 利用DirectX实现光影贴图的D3D应用代码-Light and shadow mapping using DirectX implementation of the D3D application code
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Size: 261120 |
Author: Summer |
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Description: 计算机图形学
shadow Mapping-shadow Mapping
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Size: 6144 |
Author: tiancaigong |
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Description: Perspective shadow Mapping techniques
For Game Developers-Perspective shadow Mapping techniques
For Game Developers
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Size: 418816 |
Author: peji |
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Description: 9.direct3d的光影对映和环境对映。direct3d的很好的教程。-9.direct3d light and shadow on the mapping and environment mapping. direct3d a good tutorial.
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Size: 240640 |
Author: 利用 |
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Description: 一篇很好的关于 D3D Shadow Mapping 的文章,带源代码,并且包括使用NVIDIA HARDWARE 计算Shadow Mapping .-A very good article on D3D Shadow Mapping (includeing source).It also talk about something on Shadow Mapping calculating with NVIDIA HARDWARE
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Size: 315392 |
Author: jerry |
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Description: 利用GLSL和OPENGL编写的阴影程序,此程序利用了PCF算法,使得阴影走样得到很好的解决-Prepared using GLSL and OPENGL shadow program, this program uses PCF algorithm, making the shadow aliasing been solved
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Size: 212992 |
Author: 汪波 |
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Description: Shadow Mapping with Today’s OpenGL Hardware. 使用现今的opengl硬件实现阴影贴图。 01年的资料,有点老。但是学习原理还是不错的。-Shadow Mapping
with Today’s OpenGL Hardware
CEDEC 2001
Tokyo, Japan
Shadow Mapping
with Today’s OpenGL Hardware
CEDEC 2001
Tokyo, Japan
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Size: 1490944 |
Author: lilinx |
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Description: 计算机图形学中的shadow mapping程序,与网上其他代码不同,作者实现了对带有纹理的场景的阴影绘制.-Shadow Mapping Code in Computer Graphics.And it s for textured scene.
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Size: 12988416 |
Author: 张龙 |
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Description: Code subject: openGL shadow mapping example
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Size: 290816 |
Author: waynn |
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Description: vc 6.0环境下实现的阴影贴图算法,可以实现阴影效果的实时绘制。-shadow maps algorithm vc 6.0 environment to achieve, you can achieve real-time rendering shadow effect.
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Size: 5772288 |
Author: 张子龙 |
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