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Description: 皮肤技术的实现,就是如何理解加权值得概念。如何让骨骼和骨骼之间的动画不出现断层-skin technology, and how to understand the concept of weighted worth. How bones and skeletal animation is not between the emergence of a fault
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Size: 295750 |
Author: 曹建 |
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Description: 一个跳起来的小人。使用 lcc 编写。
OpenGL示例。本程序在 lccwin32 下编译通过。
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Size: 92488 |
Author: 龚辟愚 |
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Description: 皮肤绘制的源代码,c++编写,比较不错,请大家下载学习
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Size: 963755 |
Author: 李帅 |
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Description: 硬件加速的骨骼动画实现,主要是基于DirectX平台-Hardward skinning base on d3d
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Size: 1335205 |
Author: milo2018 |
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Description: Quite often, you want to customize the colors shown in your dialogs. Maybe a unique, original look is required (and you don t want to go all the way into skinning) perhaps a red background seems suitable for critical error messages if you ve developed a complex dialog, parts of which serve as drop targets, you might want to emphasize those: or, in a form with required fields, you might want a different color for them. -Quite often, you want to customize the colors shown in your dialogs. Maybe a unique, original look is required (and you don t want to go all the way into skinning) perhaps a red background seems suitable for critical error messages if you ve developed a complex dialog, parts of which serve as drop targets, you might want to emphasize those: or, in a form with required fields, you might want a different color for them.
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Size: 17408 |
Author: 王豫 |
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Description: 皮肤技术的实现,就是如何理解加权值得概念。如何让骨骼和骨骼之间的动画不出现断层-skin technology, and how to understand the concept of weighted worth. How bones and skeletal animation is not between the emergence of a fault
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Size: 295936 |
Author: 曹建 |
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Description: 一个跳起来的小人。使用 lcc 编写。
OpenGL示例。本程序在 lccwin32 下编译通过。
Platform: |
Size: 92160 |
Author: 龚辟愚 |
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Description: 皮肤绘制的源代码,c++编写,比较不错,请大家下载学习-Skin rendering the source code, c++ Prepared to compare well, please download the U.S. study
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Size: 963584 |
Author: 李帅 |
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Description: 基于CPU优化的D3D游戏蒙皮(Skinning)技术,带英文pdf详细说明/源代码/执行档。-CPU Optimization D3D based game Skin (Skinning) technology, with a detailed description in English pdf/source code/executable file.
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Size: 976896 |
Author: GoldenCloud |
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Description: 基于CPU优化的D3D游戏蒙皮(Skinning)技术,带英文pdf详细说明/源代码/执行档。-CPU Optimization D3D based game Skin (Skinning) technology, with a detailed description in English pdf/source code/executable file.
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Size: 977920 |
Author: GoldenCloud |
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Description: 利用D3D读取XML文件,创建人物和显示骨骼动画-Use D3D to read XML documents, create characters and display skeletal animation
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Size: 1112064 |
Author: Summer |
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Description: About this Document
This whitepaper has been converted to a free chm format for ease of use for DotNetNuke 2.1.2 skinning by Nina Meiers, core team member, designer of the DNN 3 skins, winner of the most professional DotNetNuke site for 2004, and over 40,000 downloads of free skins available on
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Size: 577536 |
Author: Dang Son |
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Description: 一篇讲述基于DirectX的骨骼动画/蒙皮,角色动画的论文,对于想深入学习的人很有帮助-a thesis about skeleton animation/skinning, character animation based on DirectX ,for those who wish to study in depth is very helpful
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Size: 793600 |
Author: KingMars |
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Description: Skinnable Windows NotePad Clone (Professional NotePad!) - (Update January 26th, 2007)-Professional NotePad!- Is a Cool 2007 Windows Notepad Clone with the ability to change Themes... Professional Notepad Uses WindowBlinds Technology for the Skinning... NOTE: A Third Party ActiveX Control is Required... Uses DirectSkin For The ActiveX Control http://www.stardock.com
You do not need WindowBlinds to Skin This Notepad The Coolest part about the skinning is Any WindowBlinds Theme that you download off of the internet will work with My Notepad...
Professional NotePad Was Written and Developed By Me (Michael J. Hardy) Using Visual Basic 6.0 This is Actually My Very First VB Program that Doesn t Use Open Source however, some modules where found on this site...
Update: January 26th, 2007- I fixed a Minor Glitch with the Registry and I have also added a Minimize To System Tray Feature... You can choose to Have the Notepad Minimize to the System Tray... This Feature can Also be toggled On/Off like all of the other features... Please Vote! I would like some Help with This Not
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Size: 5125120 |
Author: asdf |
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Description: It is an example to Programmatic skinning in flex-It is an example to Programmatic skinning in flex
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Size: 754688 |
Author: jwala |
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Description: skinning for UPB forum
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Size: 578560 |
Author: sonda |
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Description: 普通骨骼动画和蒙皮骨骼动画实现的例子,
适合初学者学习DirectX 3D ,.x格式的
后面还有实现MD3 MD2 的,后面在传-General skeletal bone animation and skinning animation examples of the realization, for beginners to learn DirectX 3D,. X format and there are the realization of the MD3 MD2, behind in the mass
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Size: 8913920 |
Author: 刘乐宝 |
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Description: 角色动画在d3d的顶点向量的实现方法,下面的英文描述是文章内的,就不做中文描述了。-With the introduction of vertex shaders to modern graphics hardware, we are able to move a large portion of the character animation processing from the CPU to the graphics hardware. Two common character animation techniques are tweening (also known as morphing) and skinning (also called skeletal animation). This chapter describes how both of these techniques and some related variations can be performed using vertex shaders. We will also talk about how to combine animation with the per-pixel lighting techniques described in the introductory chapter [Engel]. We will conclude with a discussion of some geometry decompression techniques, which allow an application to minimize memory usage and memory bandwidth.
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Size: 443392 |
Author: lph |
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Description: 一直以来,Windows应用程序是基于GDI/User 窗口结构的,而这个结构限制了不少地方。当你尝试使用这个内建的控件集,然后简单迅速地得到了一个非常非常漂亮的应用程序的之后,你就会理解这个限制。
一个无窗体的用户界面并不使用原始的Win32控件。取而代之的是,给屏幕上的每个控件定制图像显示:包括标签、按钮、列表框等等。使用这一种接口以及不是最新的了:大部分很酷的程序都开始“皮肤”,比如WinAmp和MS Media Player。不过skinning只适合一些小的应用程序,它们拥有很少的对话框。如果你正在做一个数据库驱动的程序,你需要一个固定的框架.-All along, Windows applications are based on GDI/User window structure, and this structure limits in many areas. When you try to use the built-in control set, and then simply and rapidly got a very, very nice application, you ll understand this limit.
A free form user interface does not use the original Win32 controls. Instead, to customize the on-screen image display for each control: including labels, buttons, list boxes and so on. Use this kind of interface and not up to date: the majority of programs have begun to cool "skin" such as WinAmp, and MS Media Player. But skinning is only suitable for small applications, they have very little dialog box. If you re doing a database-driven program, you need a fixed framework.
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Size: 222208 |
Author: 邱鹏 |
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Description: VB6.0 OCX Ccntrol to make Skinning applications softwares source-code, visual basic
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Size: 44486 |
Author: Xman2000 |
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