Description: A provision used by the GPU terrain procedures, the effect of surprising, but a few pictures, even children will be allocated to a 3d effect, it is worth to learn from
- [TorqueGameEngineSDK-1-4] - Torque Game Engine 1.4 SDK version. A fu
- [SrcOfQuake3] - QuakeCon 2005 in the Assembly, John Carm
- [ziri] - Game Name: Purple Day a simple RPG game
- [NeHe] - opengl game development Nehe classic sou
- [youxiyinqingfengxi] - This information is to introduce the gam
- [light] - Using GPU to achieve control of lighting
- [sea] - This procedure is a simulation of ocean
- [SeaWater] - D3D effect of high-level shading languag
File list (Check if you may need any files):
8
.\InfiniteTerrainII
.\.................\App.cpp
.\.................\App.h
.\.................\generateTerrain.shd
.\.................\InfiniteTerrainII.dsp
.\.................\InfiniteTerrainII.dsw
.\.................\InfiniteTerrainII.exe
.\.................\skybox.shd
.\.................\tangentSpace.shd
.\.................\terrain.shd
.\readme.txt
.\Textures
.\........\CubeMaps
.\........\........\Dragonfire
.\........\........\..........\posz.jpg
.\........\Fonts
.\........\.....\Future.dds
.\........\.....\Future.font
.\........\plast02.dds