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Title: sm Download
 Description: 个DirectX 9.0实现的水面的效果
 Downloaders recently: [More information of uploader dddsdsdsdd]
 To Search:
  • [surfBin-0.2] - a pretty good surface procedures, the re
  • [waterxuanran] - game surface exaggerated, study time inf
  • [P2P] - Realize the underlying P2P communication
  • [OceanFlame] - Full account of this system and the mari
  • [sea] - This procedure is a simulation of ocean
  • [asdasd] - DirectX scenes in the bulletin board wit
  • [DX9.0SCENMOVE] - DX SCENE PLAY MOVE 2009.6.29
  • [gy] - DirectX 9.0C 实现关键帧动画
  • [dX] - Directx graphics used to achieve the dou
  • [WaterShader] - Through texture mapping, rendering the e
File list (Check if you may need any files):
水面
....\D3DFrame
....\........\D3DFrame
....\........\........\BlurShader.cpp
....\........\........\BlurShader.h
....\........\........\D3DFrame.cpp
....\........\........\D3DFrame.h

....\........\........\D3DFrame.rc
....\........\........\D3DFrame.vcproj
....\........\........\D3DFrame.vcproj.BING.Administrator.user
....\........\........\D3DFrame.vcproj.BING.lenovo.user
....\........\........\D3DFrame.vcproj.ROCKYMAIVIA.Louis Wong.user
....\........\........\D3DFrame.vcproj.STUDENT4-105.Administrator.user
....\........\........\Debug
....\........\........\.....\BlurShader.obj
....\........\........\.....\BuildLog.htm
....\........\........\.....\D3DFrame.exe.embed.manifest
....\........\........\.....\D3DFrame.exe.embed.manifest.res
....\........\........\.....\D3DFrame.exe.intermediate.manifest
....\........\........\.....\D3DFrame.obj
....\........\........\.....\D3DFrame.pch
....\........\........\.....\D3DFrame.res
....\........\........\.....\MainFrame.obj
....\........\........\.....\mt.dep
....\........\........\.....\Nomal.obj
....\........\........\.....\stdafx.obj
....\........\........\.....\vc80.idb
....\........\........\.....\vc80.pdb
....\........\........\MainFrame.cpp
....\........\........\MainFrame.h
....\........\........\Nomal.cpp
....\........\........\Nomal.h
....\........\........\res

....\........\........\...\oceanBump.tga
....\........\........\...\skybox.dds
....\........\........\...\sphere.x
....\........\........\...\Water02.tga

....\........\........\Resource.h
....\........\........\shader
....\........\........\......\Blur.fx
....\........\........\......\mistiness.fx
....\........\........\......\nomal.fx
....\........\........\......\NormalMap.fx
....\........\........\......\teapot.fx
....\........\........\......\transform.fx

....\........\........\stdafx.cpp
....\........\........\stdafx.h
....\........\........\Triangle.cpp
....\........\........\Triangle.h
....\........\........\Utility.h
....\........\D3DFrame.ncb
....\........\D3DFrame.sln
....\........\debug
....\........\.....\D3DFrame.exe
....\........\.....\D3DFrame.ilk
....\........\.....\D3DFrame.pdb
    

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