Description: Implementation based on FFT, Perlin noise, Gerstner wave simulation of the three models, to achieve the water reflection, refraction, Fresnel simulation of the phenomenon.
- [water_demo_src] - VC++ and OpenGL right wave simulation re
- [wavesSCA] - wave of 3D simulation method, introduced
- [OceanWater] - Simulation of the sea The OceanWater sam
- [OceanFlame] - Full account of this system and the mari
- [FFTOcean] - FFT-based simulation of the sea. Be able
- [water] - water simulation and texture, perlin noi
- [packmk2] - D3D written off by using the complex tra
- [ocean] - make up ocean
- [ocean_project_grid] - Grid method was first realized by projec
- [generator.new] - AVR DDS Generator. It designed for AtMeg
File list (Check if you may need any files):
ocean\bin\Debug\ocean.vshost.exe
.....\...\Release\csgl.dll
.....\...\.......\ocean.pdb
.....\...\.......\ocean.xml
.....\cubemap-evul.dds
.....\cubemap-evul1.dds
.....\cubemap-evul111.dds
.....\cubemap-evul2.dds
.....\Form1.Designer.vb
.....\Form1.resx
.....\Form1.vb
.....\fresnel_water_linear.bmp
.....\heightmap_generation.fs
.....\heightmap_generation.vs
.....\My Project\Application.Designer.vb
.....\..........\Application.myapp
.....\..........\AssemblyInfo.vb
.....\..........\Resources.Designer.vb
.....\..........\Resources.resx
.....\..........\Settings.Designer.vb
.....\..........\Settings.settings
.....\nhmp.fs
.....\nhmp.vs
.....\obj\Debug\build.force
.....\...\.....\ocean.exe
.....\...\.....\ocean.Form1.resources
.....\...\.....\ocean.pdb
.....\...\.....\ocean.Resources.resources
.....\...\.....\ocean.vbproj.GenerateResource.Cache
.....\...\.....\ocean.xml
.....\...\.....\ResolveAssemblyReference.cache
.....\...\.....\TempPE\My Project.Resources.Designer.vb.dll
.....\...\ocean.vbproj.FileList.txt
.....\...\ocean.vbproj.FileListAbsolute.txt
.....\...\Release\build.force
.....\...\.......\ocean.Form1.resources
.....\...\.......\ocean.Resources.resources
.....\...\.......\ocean.vbproj.GenerateResource.Cache
.....\...\.......\TempPE\My Project.Resources.Designer.vb.dll
.....\ocean.sln
.....\ocean.suo
.....\ocean.vb
.....\ocean.vbproj
.....\ocean.vbproj.user
.....\Pillips.vb
.....\water.fs
.....\water.vs
.....\obj\Debug\TempPE
.....\...\Release\TempPE
.....\bin\Debug
.....\...\Release
.....\obj\Debug
.....\...\Release
.....\bin
.....\My Project
.....\obj
.....\qq
ocean