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[Other resourceode-0.5

Description: Open Dynamics Engine,物理/力学模拟的SDK,解决碰撞检测,刚体运动等,非常适合于游戏开发。-Open Dynamics Engine, physical / mechanical simulation of the SDK, solution collision detection, rigid-body movement, is well suited to game development.
Platform: | Size: 1763421 | Author: 罗宾 | Hits:

[Game Engineode-0.5

Description: Open Dynamics Engine,物理/力学模拟的SDK,解决碰撞检测,刚体运动等,非常适合于游戏开发。-Open Dynamics Engine, physical/mechanical simulation of the SDK, solution collision detection, rigid-body movement, is well suited to game development.
Platform: | Size: 1836032 | Author: 罗宾 | Hits:

[GUI DevelopTank_Source_Code

Description: 基于车辆动力学的作战坦克仿真源码,能较真实地模拟车辆的运动性能。-Tank Simulator is a software tool to simulate a battle Tank based on its vehicle dynamics. Vehicle dynamics allow simulations to contain parameters that most clearly approximate the dynamic performance of the vehicle. Tank Simulator is still under development and currently simulates only few vehicle parameters like weight, dimension, velocity, suspension and braking effects. The complete version will be one which will have all the vehicle parameters included and exhibits Track-Terrain interaction. The developmental activity uses a computational engine called Open Dynamics Engine (ODE), which is an industrial standard library to simulate articulated bodies. It provides interactive or real-time simulation. 3D Visual environment of the simulator uses a Graphics Library that is packaged with ODE. Functions have been added to this library to suit to the application’s need. The complete software is packaged as an integrated environment in Visual C++.
Platform: | Size: 1467392 | Author: 王刚 | Hits:

[Game EngineODE_Sample

Description: Open Dynamis Engine (ODE) is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. Here are some examples using ODE.
Platform: | Size: 1993728 | Author: Vinh | Hits:

[Windows Developflatland-v1-3

Description: Flatland是一个跨平台的面向对象的2D碰撞检测库,使用C++编写,无界面,压缩包中附带两个例子,使用openGL编写。-Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
Platform: | Size: 527360 | Author: 张玉刚 | Hits:

[3D GraphicWndODE

Description: 实现了一个3D游戏编程的框架,程序成功运行之后会看到球体和立方体发生碰撞之后分离,主要采用ODE(Open Dynamics Engine)处理碰撞。-Implements a 3D game programming framework, the program will see the successful operation of the sphere and the cube after a collision after separation, the main use of ODE (Open Dynamics Engine) processing the collision.
Platform: | Size: 4099072 | Author: 严国全 | Hits:

[Special Effectsode-0.10.1

Description: ode是一个免费的具有工业品质的用于模拟关节连接的刚体动力学的库。ode 在模拟用关节连接的刚体结构方面做的很好。 当各种不同形状的刚体被各种不同类型的关节连接在一起的时候,一个被以关节连接的结构被建立。 例如地面上的车辆 (轮子被连接到底盘) ,有腿的动物 (腿被连接到身体) 或很多的物件。 ode被设计被用于交互式或即时摹拟。-Open Dynamics Engine
Platform: | Size: 1939456 | Author: wenjun | Hits:

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