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[OtherIllustrationMod

Description: mode shapes of a shaft supported by fluid film bearing-this codes gives a good method to calculate the mode shapes of a shaft supported by fluid film bearing
Platform: | Size: 1024 | Author: Jing | Hits:

[source in ebookperic.tar

Description: Peric的CFD经典代表“Computational Methods for Fluid Dynamics”配套程序-It is the learning program of Peric s classic book, Computational Methods for Fluid Dynamics
Platform: | Size: 1457152 | Author: wujian | Hits:

[Mathimatics-Numerical algorithmscfdbooksoftware

Description: CFD BOOK Principles of Computational Fluid Dynamics的源代码-Principles of Computational Fluid Dynamics CODE
Platform: | Size: 131072 | Author: yanhongliang | Hits:

[ActiveX/DCOM/ATLK-FIX

Description: A computer program for transient, two-dimensional, Two-Fluid Flow
Platform: | Size: 22528 | Author: Ender Demirel | Hits:

[AlgorithmMain

Description: 计算流体力学代码,可用于二维不可压缩流场计算,代码采用simple算法-Computational fluid dynamics code, can be used for two-dimensional incompressible flow field, the code using simple algorithm
Platform: | Size: 5120 | Author: 俞斌 | Hits:

[Windows DevelopCalculationofshallowwaterdynamicstheapplicationoff

Description: 计算浅水动力学--有限体积法的应用是计算流体力学大师谭维炎的经典著作,是学习有限体积法的一本好书-Calculation of shallow water dynamics- finite-volume method is the application of computational fluid dynamics of the classics master Dr. Yan is the finite volume method to study a good book
Platform: | Size: 5126144 | Author: hry | Hits:

[source in ebookComputational_Methods_for_Fluid_Dynamics.tar

Description: Peric编写的计算二维流体问题的全套源码。 是书籍<Computational Methods for Fluid Dynamics>的附录程序 其中parallel文件夹下包括了comet3维程序及PVM并行代码-Peric fluid prepared by two-dimensional problem of calculating the full set of source code. Books <Computational Methods for Fluid Dynamics> Appendix parallel program folder which includes the procedures and comet3-dimensional parallel PVM code
Platform: | Size: 1461248 | Author: li | Hits:

[Game EngineReal_Time_Fluid_Dynamics_for_Games.

Description: 这篇论文介绍了一种简单快速的动态流体的解决方案应用于游戏引擎。-In this paper we present a simple and rapid implementation of a fluid dynamics solver for game engines. Our tools can greatly enhance games by providing realistic fluid-like effects such as swirling smoke past a moving character. The potential applications are endless. Our algorithms are based on the physical equations of fluid flow, namely the Navier-Stokes equations. These equations are notoriously hard to solve when strict physical accuracy is of prime importance. Our solvers on the other hand are geared towards visual quality. Our emphasis is on stability and speed, which means that our simulations can be advanced with arbitrary time steps. We also demonstrate that our solvers are easy to code by providing a complete C code implementation in this paper. Our algorithms run in real-time for reasonable grid sizes in both two and three dimensions on standard PC hardware, as demonstrated during the presentation of this paper at the conference.
Platform: | Size: 964608 | Author: li | Hits:

[Windows Developrotating-cylinder

Description: in this program, tow rotating cylinder with coaxial, rotat in opposite direction, fluid between tow cylinder is viscous and vorticity equation is solved
Platform: | Size: 3072 | Author: ali | Hits:

[OpenGL programFire

Description: firestarter – A Real-Time Fire Simulator Many obstacles exist in attempting to graphically render physical phenomena that are highly fluid and ostensibly chaotic in nature. Fire is a prime example of such phenomena. Given the unrealizable computational complexity of chemical-atomic modeling, this paper explores how to best apply our current understanding of the physical fire model to balance computational stresses for optimal realism. Special emphasis is given specifically to the constraints imposed by real-time rendering, as opposed to production pipeline rendering, introducing firestarter – a real-time fire simulator developed by the author using OpenGL – which features some unique implementations of previously discussed topics.
Platform: | Size: 1404928 | Author: hwind | Hits:

[Game EnginePhysX_Fluid

Description: 基于PhysX的流体模拟 PhysX开发包中自带有流体模拟的部分,在它的示例中我们可以找到相关的例子,而且这流体还是基于SPH的,但是我们会发现它的例子只实现了流体的粒子模拟,而由粒子转换成网格的部份,则要我们自已来实现了-PhysX fluid simulation-based development package comes with PhysX fluid simulation are part of the sample in it, we can find examples, and this fluid is based on SPH, but we will find examples of it only achieved a fluid particle simulation, and by the particle into the part of the grid will have to be our own to achieve the
Platform: | Size: 1667072 | Author: 潮流 | Hits:

[AlgorithmheatTransferAndFluidFlowNumericalCalculation

Description: 1. 经典数值计算书籍:帕坦卡的《传热与流体流动的数值计算》 2. pdf格式,加了书签,方便阅读-1. Classical numerical Books: Patanka s Heat Transfer and Fluid Flow Numerical Calculation 2. Pdf format, added bookmarks, user-friendly
Platform: | Size: 4473856 | Author: 云中漫步 | Hits:

[DirextXfluidsD3D9

Description: An example of fluid simulation using CUDA and CUFFT, with Direct3D 9 rendering.
Platform: | Size: 407552 | Author: liuxiao | Hits:

[matlabMAC_Cavity

Description: Computational Fluid Dynamic Finite Diferences Matlab code that simulates fluid in a cavity with a moving lid. Uses MAC method.
Platform: | Size: 2048 | Author: manolo | Hits:

[Data structsunstruc-cavity

Description: 非结构方腔流动计算程序,采用C语言,计算流体动力学-Non-structural square cavity flow calculation program, using C language, computational fluid dynamics
Platform: | Size: 240640 | Author: 李志峰 | Hits:

[Software Engineeringfundamentalsofcomputationalfluiddynamics

Description: Fundamentals of Computational Fluid Dynamics-ISBN-3540416072.djvu
Platform: | Size: 1351680 | Author: RASOOL | Hits:

[Otherrtfluid04

Description: Rendering realistic moving water is one of the key techniques that immerse the viewers into interactive graphics world including computer games. Physical simulations based on computational fluid dynamics (CFD) is useful for rendering the realistic behaviour of water. However, real-time fluid rendering has been one of the challenging tasks because of high computational cost of CFD. This research shows the fast implementation of the simulation based on Smoothed Particle Hydrodynamics. -Rendering realistic moving water is one of the key techniques that immerse the viewers into interactive graphics world including computer games. Physical simulations based on computational fluid dynamics (CFD) is useful for rendering the realistic behaviour of water. However, real-time fluid rendering has been one of the challenging tasks because of high computational cost of CFD. This research shows the fast implementation of the simulation based on Smoothed Particle Hydrodynamics.
Platform: | Size: 1169408 | Author: 聂霄 | Hits:

[Algorithmair-2d

Description: 一个流体数值模拟程序,模拟空中或从一个钻孔运动中筛选不饱和区。三维空气流动的异常,各向异性饱和带空气流通。-A fluid numerical simulation program to simulate the air or from a drilling campaign in the filter is not saturated zone. The abnormal three-dimensional air flow, anisotropy saturated with air circulation.
Platform: | Size: 40960 | Author: 杨曦 | Hits:

[Mathimatics-Numerical algorithmsDSMC0S

Description: fortran program for cell collisionsin fluid flow
Platform: | Size: 196608 | Author: rachid | Hits:

[Algorithmsic50.tar

Description: SIC forftran finite element source code for linear nonlinear solids and fluid modeling
Platform: | Size: 4824064 | Author: rachid | Hits:
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