Description: 书籍Introduction to 3D Game Programming with DirectX 9.0的部分源代码,是学习directx9.0的好工具-books Introduction to 3D Game Programming with DirectX 9.0 source code is a good learning tool directx9.0 Platform: |
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Description: 使用dx9进行游戏编程doc------Introduction to 3D Game Programming with DirectX 9.0
原著: Frank D. Luna
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Description: Introduction to 3D Game Programming with DirectX 9.0中的程序代码1-Introduction to 3D Game Programming with D irectX 9.0 of a program code Platform: |
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Description: Introduction to 3D Game Programming with DirectX 9-Introduction to 3D Game Programming with D irectX 9 Platform: |
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Description: 《Introduction to 3D Game Programming with DirectX 9》的作者Luna所作的很好的SkinMesh学习资料。- Introduction to 3D Game Programming with DirectX 9 Luna, author of the well SkinMesh learning materials. Platform: |
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Description: 多重地形纹理演示
Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples Platform: |
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Description: Introduction to 3D Game Programming with DirectX 9.0c—A Shader Approach
第二版哦-Introduction to 3D Game Programming with DirectX 9.0c—A Shader Approach Platform: |
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Description: Introduction to 3D Game Programming with DirectX 9.0 该书主要讲述了如何利用DirectX 9.0进行3D游戏的开发,相信对各位学习使用DirectX 的同仁们很有帮助-Introduction to 3D Game Programming with DirectX 9.0 The book focuses on how to use DirectX 9.0 for 3D game development, I believe that learning to use DirectX helpful colleagues Platform: |
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Description: DirectX 9 3D游戏程序设计入门 [Introduction to 3D Game Programming with DirectX 9] 一书的所有源码-DirectX 9 3D game programming entry [Introduction to 3D Game Programming with DirectX 9] a book of all-source Platform: |
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Description: This book is an introduction to programming interactive 3D computer
graphics using DirectX 9.0, with an emphasis on game development. It
teaches you the fundamentals of Direct3D, after which you will be able
to go on to learn and apply more advanced techniques. Assumingly,
since you have this book in your hands, you have a rough idea of what
DirectX is about. From a developer’s perspective, DirectX is a set of
APIs (application programming interfaces) for developing multimedia
applications on the Windows platform. In this book we are concerned
with a particular DirectX subset, namely Direct3D. As the name
implies, Direct3D is the API used for developing 3D applications. Platform: |
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Description: Introduction to 3D Game Programming with DirectX 10
学习游戏编程的最新DX书籍-Introduction to 3D Game Programming with DirectX 10 games to learn the latest programming books DX Platform: |
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Description: Introduction to 3D Game Programming with DirectX book.(10 October 2008).Source code Platform: |
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Author:Sasha Bury |
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Description: 龙书第二版,里面主要讲了是shader编程,并且里面的例子很好,适合初学shader编程的同学-Introduction.to.3D.Game.Programming.with.DirectX.9.0c.Shader.Approach is awesome. The examples in this book is pretty good, and fit for shader beginners. Platform: |
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