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[OpenGL programLod-terrian-rgb--hls-

Description: c++ opengl实现的降级地形,高度随颜色的变化,可控制视角等-c++ opengl implementation downgrade terrain, with a high degree of color change, viewing angle can be controlled
Platform: | Size: 21621760 | Author: 贾新 | Hits:

[3D GraphicFocus.On.3D.Terrain.Programming

Description: 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, ROAM algorithm
Platform: | Size: 12733440 | Author: zhaolu | Hits:

[Other Games3dExplorer

Description: 这是一个室外Engine Demo,主要特征包括: 1.大面积山脉渲染,使用Heightmap构造地形,7级 LOD 细节精度,地形无限重复循环。 2.清晰、自然的地表贴图。 3.读取.MD2 、.MS3D 格式的3D模型文件。 4.粒子系统,产生爆炸、炊烟等特效。 5.太阳光晕。 6.画面Contrast+Brigntness控制。-This is an outdoor Engine Demo, the main features include: 1 large mountains rendering, use Heightmap tectonic terrain, seven precision detail LOD terrain infinitely repeating loop. 2. Clear, natural surface texture. 3 reads. MD2,. 3D model file MS3D format. 4 particle system, an explosion, smoke and other special effects. 5 solar flare. 6 Screen Contrast+ Brigntness control.
Platform: | Size: 2931712 | Author: 龙飞华 | Hits:

[Game Enginepoping

Description: 动态四叉树LOD地形的跳跃(poping)问题处理算法论文-Dynamic Quadtree LOD terrain jumps (poping) problem processing algorithms
Platform: | Size: 96256 | Author: yulinqer | Hits:

[OtherWorldWindConclusion1

Description: wolrdwind的学习总结,一共三篇,这篇主要讲解 LOD模型的补充说明,WW的渲染结构,WW启动过程,视域剔除,旋转变换,快速查找及定位的实现,摄像机类的一些需要注意的事项。-Matters wolrdwind study summary, a total of three, this mainly on the supplement LOD models, rendering the structure of the WW, WW boot process, view frustum culling, rotation transformation, quickly find and locate the realization of some kind of camera should be noted .
Platform: | Size: 920576 | Author: ztt | Hits:

[OtherWorldWindConclusion3

Description: 1.LOD模型的补充说明 2.缓存机制 3.WW的渲染结构 4.WW启动过程 5.视域剔除 6.旋转变换-1.LOD model Additional information 2 cache mechanism 3.WW rendering structure 4.WW boot process 5. view frustum culling 6 rotation transformation
Platform: | Size: 176128 | Author: ztt | Hits:

[Software EngineeringLOD

Description: 是一本英文原版书籍,关于网格模型的简化,以及多分辨率网格模型的建立,十分有意义的书籍-Is an original English books, about mesh simplification, and the establishment of multi-resolution grid model, is very meaningful books
Platform: | Size: 5768192 | Author: 画画 | Hits:

[Special EffectsImportant-QuadTreeLOD

Description: 基于DEM的三维地形绘制,通过四叉树实现LOD细节层次结构-DEM-based three-dimensional terrain rendering by Quadtree LOD hierarchy details
Platform: | Size: 3856384 | Author: 双文 | Hits:

[Linux-Unixnv50_ir_from_tgsi

Description: order of TGSI TEX sources: x y z layer shadow lod bias.
Platform: | Size: 15360 | Author: zhjyzou | Hits:

[Linux-Unixsvga_sampler_view

Description: Can t control max lod. For first level views and when we only look at one level we disable mip filtering to achive the same results as a view.
Platform: | Size: 4096 | Author: qukurai | Hits:

[OtherLOD

Description: a new signal decomposition method better than EMD
Platform: | Size: 321536 | Author: 郑向圣 | Hits:

[Software EngineeringLarge-Scene-Rendering-Solution

Description: 面向GPU的多LOD因子的大规模场景策略及其原型系统-Large Scene Rendering Solution Using GPU Based Multi-LOD Factor Approach
Platform: | Size: 7432192 | Author: Jhon | Hits:

[Industry research89S51-LED-YUANLISCH

Description: at89s51加上数码管LED祥细DIAN路好好珍藏,不容易找到的,助你成功!-AT89S51 ADD LED DIANLU VERY GOOD,LOd lod okok asdvbnjk liup.
Platform: | Size: 115712 | Author: 屏凤 | Hits:

[GDI-BitmapOSG_Demo31

Description: OSG中通过LOD节点来实现多细节层次显示,此处用了2个不同的图像来举例,实际应该是同一图形的不同细分图-OSG through the LOD node to achieve multi-level level display, here with two different images for example, the actual should be the same graphics of different subdivision
Platform: | Size: 1024 | Author: adfds | Hits:

[Graph Drawingchunklod

Description: this a chunk lod demo src file, and include src file and exe files -this is a chunk lod demo src file, and include src file and exe files
Platform: | Size: 2660352 | Author: leanse | Hits:

[Documents1号立面

Description: 一段3sc的排列顺序的立面,有照片可以LOD分层制作(smkknvscv dhdshdfsgadgsgafdgh htrh trhr trrth)
Platform: | Size: 11822080 | Author: wcr001 | Hits:

[OpenGL programQuadTreeLOD

Description: 利用C++语言实现了三维地形的构建、漫游、渲染及裂缝处理等功能,代码结构清晰,注释完善,适合新手学习(C++ language is used to realize the functions of 3D terrain construction, roaming, rendering and crack processing. The code structure is clear and the annotation is perfect, which is suitable for beginners to learn)
Platform: | Size: 1468416 | Author: 飞天小拖把 | Hits:

[3D GraphicztLODTerrain

Description: 相信对地形绘制熟悉的同学会听过曾涛,这是他编写的三维地形漫游一个程序,功能非常全面,适合科研及测试开发(I believe that the students who are familiar with the terrain rendering will listen to Zeng Tao, which is written by him in the process of 3D terrain roaming. The function is very comprehensive and suitable for scientific research and test development)
Platform: | Size: 2588672 | Author: 飞天小拖把 | Hits:

[Game EngineInstantOC_doc

Description: 零烘烤时间 -程序场景完美兼容 革命的射线LOD系统 -国际奥委会+ LOD /国际奥委会/ LOD只有 -实时阴影的全力支持 -非常易于使用,但非常强大 -在移动设备上令人叹为观止的大场景不杀死他们小小的CPU / GPU:-) 兼容统一免费/ Pro /移动/等(Zero baking time - Beautifully compatible with procedural scenes - Revolutionary ray-based LOD system - IOC + LOD / IOC only / LOD only - Full support of realtime shadows - Extremely easy to use, yet remarkably powerful - Astoundingly big scenes on mobile devices without killing their tiny cpus/gpus)
Platform: | Size: 17723392 | Author: im_xundong | Hits:

[AI-NN-PRVGJYBJD6

Description: 体现了lod(level of detail)算法 包括网格细分,空间层次()
Platform: | Size: 761856 | Author: gupose | Hits:
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