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[OpenGL programMY_LOD

Description: 三维地形的可视化,分形理论生成地形,多分辨率显示!-3D terrain visualization, fractal theory generated terrain, multi-resolution display!
Platform: | Size: 4262912 | Author: feng | Hits:

[OpenGL program3DSFileLoaderbymelody

Description: 读取3ds人脸模型,并帖图,读取3ds人脸模型-read 3ds Face model, and mapping, reading 3ds Face Model
Platform: | Size: 3414016 | Author: 朗图腾 | Hits:

[Other Gamessmall_rpg_netGame_ver1.0

Description: 这是一个服务端/客户端模式的网络游戏,可连接多玩家,最多连多少个玩家视各位电脑的配置而定啰。根据Andre LaMothe游戏大师的 DirectX RPG Game Programming著作编成。-This is a server/client model of online games, can connect multi-player, even the most number of players as to the configuration of the computer which 1,10. According to Andre LaMothe master of the game DirectX RPG Game Program ming organization works.
Platform: | Size: 1644544 | Author: 关俊宇 | Hits:

[OpenGL programQuadTreeLOD

Description: OPENGL,绘制地形,QuadTree四叉树方法-OpenGL, topographic mapping, QuadTree quadtree
Platform: | Size: 1274880 | Author: 王五 | Hits:

[GUI Developlodbmp.c

Description: loadbmp,自已按需加入自已的图片必须是非曲16位的BMP文件-loadbmp, own their own on-demand by adding pictures to be non-QU 16 of the BMP file
Platform: | Size: 5120 | Author: zqm | Hits:

[Special Effectsxml

Description: 基于VRML的虚拟现实可视化编辑工具设计,包括添加效果和创建几何体-VRML-based virtual reality visualization editing tool design, including adding effects and creating geometric
Platform: | Size: 1005568 | Author: 高婕妤 | Hits:

[OpenGL programOpenGL-shiqu

Description: 基于visualc++ opengl,实现了三维图形的拾取功能,供学习游戏制作和计算机图形学的朋友借鉴。-based visualc opengl, realized 3D graphics picking function, learning games for the production and computer graphics from a friend.
Platform: | Size: 27648 | Author: xczhang | Hits:

[Windows Develop3DEarth

Description: 使用Directx 制作的3D地球-use Directx produced by the Earth 3D
Platform: | Size: 235520 | Author: AFX | Hits:

[GIS programsoar-1.10

Description: 这是关于三维地形的生成的源代码,利用的是节点包围盒的思想进行节点评价,实现地形连许多分辨率表示。-This is the three-dimensional terrain on the generation of source code, use the node is surrounded box thinking node evaluation, Even many terrain resolution said.
Platform: | Size: 38912 | Author: yangying | Hits:

[GDI-BitmapQuadTreeCodeCw

Description: 四叉树的实现以及四叉树的优化算法,所以适用于对游戏的应用-quadtree, and the realization of the quadtree algorithm optimization, apply to the application of game
Platform: | Size: 204800 | Author: chenwude | Hits:

[3D Graphicpxdtut10

Description: 非常漂亮的3D场景展示,可自由走动观看,并附有非常详尽的分析介绍和碰撞检测原理讲解。-very beautiful 3D display, can move around freely watch, with a very detailed presentation and analysis of collision detection on principle.
Platform: | Size: 1360896 | Author: gb | Hits:

[Game Engine14LODTerrain

Description: 基于DirectX 3D图形与动画程序设计的LODTerrain代码-Based on DirectX 3D graphics and animation program design LODTerrain code
Platform: | Size: 4873216 | Author: han xue ci | Hits:

[Data structsTIN

Description:
Platform: | Size: 233472 | Author: xy | Hits:

[OpenGL programGeoMorphing

Description: 用opengl实现的场景设计,并实现了场景漫游的功能-Realize with opengl scene design, and realize the scene roaming function
Platform: | Size: 3167232 | Author: chunhua2002 | Hits:

[3D GraphicLodTerrainReder

Description: c++与vega结合实现的3d地形,这个是从老师那里得到的,好多地方自己还不太明白,希望对大家有帮助-c++ and vega of the 3d terrain combined with the realization that this is obtained from the teacher, and a lot of places do not quite understand myself, and they hope to help everyone
Platform: | Size: 711680 | Author: 赵骞 | Hits:

[VC/MFCSams-C++Footprint.and.Performance.Optimization

Description: The market for miniature computer programming is exploding. C++ Footprint and Performance Optimization supplies programmers the knowledge they need to write code for the increasing number of hand-held devices, wearable computers, and intelligent appliances. This book gives readers valuable knowledge and programming techniques that are not currently part of traditional programming training. In the world of C++ programming, all other things being equal, programs that are smaller and faster are better. C++ Footprint and Performance Optimization contains case studies and sample code to give readers concrete examples and proven solutions to problems that don t have cut and paste solutions. -The market for miniature computer programming is exploding. C++ Footprint and Performance Optimization supplies programmers the knowledge they need to write code for the increasing number of hand-held devices, wearable computers, and intelligent appliances. This book gives readers valuable knowledge and programming techniques that are not currently part of traditional programming training. In the world of C++ programming, all other things being equal, programs that are smaller and faster are better. C++ Footprint and Performance Optimization contains case studies and sample code to give readers concrete examples and proven solutions to problems that don t have cut and paste solutions.
Platform: | Size: 784384 | Author: | Hits:

[Other Gamesglod.Rar

Description: 网游金币交易系统(收购 销售)?
Platform: | Size: 7286784 | Author: yrhr | Hits:

[OtherMonteCarloDocument(SourceCodesInclude)

Description: 蒙特卡罗方法完整教程. 蒙特卡罗(Monte Carlo)不同于确定性数值方法,它是用来解决数学和物理问题的非确定性的(概率统计的或随机的)数值方法。Monte Carlo 方法(MCM),也称为统计试验方法,是理论物理学两大主要学科的合并:即随机过程的概率统计理论(用于处理布朗运动或随机游动实验)和位势理论,主要是研究均匀介质的稳定状态。它是用一系列随机数来近似解决问题的一种方法,是通过寻找一个概率统计的相似体并用实验取样过程来获得该相似体的近似解的处理数学问题的一种手段。运用该近似方法所获得的问题的解in spirit更接近于物理实验结果,而不是经典数值计算结果。 关键词: 蒙特卡罗 仿真 模拟打靶 概率 -err
Platform: | Size: 130048 | Author: donotspam | Hits:

[OpenGL programmyass4

Description: 一个opengl demo 哈哈 请多多指教-A ha ha opengl demo please advice
Platform: | Size: 1141760 | Author: deinstain | Hits:

[OpenGL programMYLOD

Description: VC++,OPenGL中的为了获得理想视觉和计算机处理速度,使用的LOG技术-VC++, OPenGL in in order to achieve an ideal visual and computer processing speed, the use of LOG Technology
Platform: | Size: 1945600 | Author: weiwen | Hits:
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