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[Other GamesAirForce

Description: LOD地形渲染引擎,使用多重纹理,可以实现沙漠、高山、草原等地形。-LOD terrain rendering engine, the use of multiple textures, can achieve a desert, mountains, grasslands terrain.
Platform: | Size: 1099776 | Author: 萧俊 | Hits:

[OpenGL programTerrain_Lod_OpenGL

Description: 游戏编程,模仿大型地形生成,包含LOD等技术-game programming, copying large terrain generation, including LOD technology
Platform: | Size: 465920 | Author: | Hits:

[OpenGL programYukon

Description: 这是比较经典的LOD程序,使用OPENGL函数进行编程,显示效果良好!-this is the classic LOD, the use of OpenGL function programming, showing good results!
Platform: | Size: 1378304 | Author: xiaobai_1981 | Hits:

[OpenGL programROAMSimple_terrain_render

Description: ROAM实时动态LOD地形渲染 内附翻译文档,个人认为非常不错,推荐下载-ROAM real-time dynamic LOD Terrain Rendering files containing the translation, I think is very good and recommended downloading
Platform: | Size: 3572736 | Author: 张伟 | Hits:

[WEB Codelodjdsf

Description: LOD技术在地形绘制中的应用关于这方面的一篇文章-LOD terrain mapping technology in the application of this article
Platform: | Size: 24576 | Author: zhaoming | Hits:

[OpenGL programLO-monidixing

Description: 在比较大的场景中要想得到相应的实时效果就不得不牺牲时间进行。LOD技术正是解决这一问题的有效途径!本程序通过在场景中使用LOD技术模拟地形。根据不同层次的网格点数的数据来绘制,对于初学LOD的人很有帮助哟!-in the larger scene in order to obtain the corresponding real-time effects would have to sacrifice time. LOD technology to solve this problem is the effective way! The procedure used in the scene simulation technology LOD terrain. According to different levels of grid points to the data mapping, LOD for the novice helpful yo!
Platform: | Size: 333824 | Author: maxueqian | Hits:

[OpenGL programLodDemo

Description: 很好的LOD显示源代码。进行OpenGL编程必须。-good show source code. OpenGL Programming must.
Platform: | Size: 617472 | Author: David Sun | Hits:

[Game ProgramLand3

Description: 体现了lod(level of detail)算法 包括网格细分,空间层次-reflects the pedigree (level of detail) algorithm including grid breakdown, space level
Platform: | Size: 768000 | Author: dm | Hits:

[GDI-Bitmaplesson32

Description: 一个经典的roam算法 打开后可见包围盒,网格细分 体现了lod of detail-roam a classical algorithm can be seen surrounded After opening the boxes, Mesh Subdivision reflects the pedigree of detail
Platform: | Size: 1951744 | Author: dm | Hits:

[OpenGL programopenGL_test

Description: lod离散模型的辕马下载!希望朋友们参考一下.-pedigree discrete model shaft horse download! Hope that the friends reference.
Platform: | Size: 5120 | Author: feifei-yan | Hits:

[3D GraphicLodTerrain

Description: 用一种基于树形结构的LOD算法来显示的地形,效果很好,学以游戏编程的人可以参考一下.-using a tree structure based on the LOD algorithm of the terrain and the results very good, learn to program the game to make profits.
Platform: | Size: 292864 | Author: RainMan | Hits:

[Game Hook CrackLOD

Description: 是一个简单的连接代码,可以用来实现网络登陆.做外挂有用唷.~-Is a simple link code, can be used to realize network landing.
Platform: | Size: 476160 | Author: skjdhskjh | Hits:

[3D GraphicLargeLOD(code)

Description: 基于 LOD 的大规模真实感室外场景实时渲染技术的初步研究,关于LOD相当不错的文章,是入门的好材料.(这个是它的源码,可惜少了点东西,没法编译,不过不影响观看,代码是齐全的)-LOD based on large-scale outdoor scenes in real-time photorealistic rendering a preliminary study on a pretty good article LOD is a good entry materials. (This is its source, but少了点things, can not compile, but does not affect the see, the code is complete)
Platform: | Size: 5152768 | Author: 杨眉 | Hits:

[3D GraphicGpuLodTerrainView

Description: 面向GPU的多LOD因子的大规模场景可视化策略.-GPU-oriented multi-LOD factor of large-scale scenes visualization strategy.
Platform: | Size: 12393472 | Author: 杨眉 | Hits:

[3D GraphicGpuLodTerrain

Description: 面向GPU的多LOD因子的大规模场景策略及其原型系统.-GPU-oriented multi-LOD factor of large-scale scenes strategy and the prototype system.
Platform: | Size: 7308288 | Author: 杨眉 | Hits:

[DirextXWalk_Terrain_Demo

Description: 基于微软 DirectX 9.0c SDK 的LOD算法所谓地形渲染的例子,使用 Shader 技术-Microsoft DirectX 9.0c SDK based on the LOD terrain rendering algorithm for the so-called example, the use of Shader technology
Platform: | Size: 768000 | Author: JimGreen | Hits:

[Windows Developspatial4

Description: 此种模型绘制类似米字形的网格。由于整个过程递归调用绘图函数,所以可以根据误差判断绘制DEM的精细程度,从而绘制出不同精细程度的DEM,为解决漫游中数据量较大而引起的画面不流畅现象提供了模型基础。 本文并没有对LOD作研究,只是给出了四叉树的建立和遍历绘图的方法。 #include "Pt3d.h" //空间点类(主要记录空间点的x,y,z) -Rendering such a model similar to rice-shaped grid. Recursive calls as a result of the whole process of mapping function, so it can be judged according to the error map of the fine DEM, thus rendering a different degree of precision DEM, for the settlement of roaming in the amount of data arising from the larger screen does not provide a model of fluid based on the phenomenon. This article does not LOD for research, but given quadtree traversal of the establishment and mapping method.# Include Pt3d.h // space-point type (mainly recorded space points x, y, z)
Platform: | Size: 5120 | Author: zhanglei | Hits:

[OpenGL programdemo7_4

Description: 一个基于OPENGL生成地形LOD的例子,算法为二元线性-OPENGL generated based on the example of the terrain LOD algorithm for binary linear
Platform: | Size: 199680 | Author: 肖鹏 | Hits:

[OpenGL programOpenGLLOD

Description: 运用LOD算法实现的地形模拟,OpenGL实现-The use of terrain LOD algorithm simulation, OpenGL achieve
Platform: | Size: 3013632 | Author: ycloang | Hits:

[Software Engineering3DVisualizaionLargeDEM

Description:  提出基于格网划分的实时LOD 分层方法, 该方法基于DEM 和影像数据固有的栅格特点, 使用简单的几何算法即可实现DEM 数据的动态分层, 计算量小, 可实现对大数据集DEM 数据的实时漫游.-Grid based on the division of real-time LOD stratification method based on DEM and raster image data inherent characteristics, the use of simple geometric algorithm can be realized DEM data dynamic layering, a small amount of calculation can be realized for large data sets DEM data in real-time roaming.
Platform: | Size: 353280 | Author: 魏凌云 | Hits:
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