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[OpenGL programMultiTexturing_OGL

Description: OpenGL多纹理贴图代码。 通过多纹理贴图,OpenGL可以表现更多图像显示特效,增强物体的材质感。 OpenGL Multi-texture sourcecode. By using multi-texture mapping, more 3D image effect can be got.-more OpenGL texture mapping code. Through a multi-texture mapping, OpenGL performance can be more image display effects, and strengthen the material objects flu. OpenGL Multi-texture sourcecode. By using intercommunication ti-texture mapping, more 3D image effect can be got.
Platform: | Size: 462724 | Author: bbsqqbbs | Hits:

[OpenGL programogl_multitexture_blending

Description: 本例是一个多纹理映射融合的例子,介绍了如何实现多纹理映射及其融合的效果-cases this is a multi-texture mapping integration examples of how to achieve more texture mapping and integration with the results
Platform: | Size: 472064 | Author: 阮瑞卿 | Hits:

[OpenGL programMultiTexturing_OGL

Description: OpenGL多纹理贴图代码。 通过多纹理贴图,OpenGL可以表现更多图像显示特效,增强物体的材质感。 OpenGL Multi-texture sourcecode. By using multi-texture mapping, more 3D image effect can be got.-more OpenGL texture mapping code. Through a multi-texture mapping, OpenGL performance can be more image display effects, and strengthen the material objects flu. OpenGL Multi-texture sourcecode. By using intercommunication ti-texture mapping, more 3D image effect can be got.
Platform: | Size: 462848 | Author: bbsqqbbs | Hits:

[OpenGL programplmy

Description: 自己写的多线程OPENGL程序,实现了后台资源加载,从JPEG,PNG文件创建纹理,保存屏幕截图,从高度图创建地形,加载3DS模型,视锥剔除,球型天空顶,中文显示等。中文注释 -Write your own multi-threaded OPENGL procedures realize the background loading of resources, from JPEG, PNG files to create texture, save screenshots, from the height map to create terrain, load 3DS model cone removed, the ball-type Sky Top, Chinese display. Chinese Notes
Platform: | Size: 300032 | Author: xiaoying | Hits:

[OpenGL programtexture

Description: 多个贴图放在一起的效果 opengl 简单实用-multi-textures
Platform: | Size: 6203392 | Author: xie xie | Hits:

[Software EngineeringOFT

Description: 三维实时水面的模拟是近年来三维游戏以及虚拟现实领域积极探索的问题,真实 感强的水面可以大大提高游戏以及仿真系统的沉浸感。本文基于OpenGL函数 库,利用多重纹理、动态纹理技术实现了对实时水面效果的模拟,其中包括水面 流动效果和水面Caustics效果。为减轻系统的绘制压力,水面仅由两个三角单元 构建,这将大大提高游戏和仿真系统的帧速率。 -Real-time three-dimensional simulation of the surface in recent years are three-dimensional virtual reality games, and actively explore the field of the question, realistic strong surface can greatly enhance the game, as well as a sense of immersion simulation system. Based on the OpenGL library, using multi-texture, dynamic texture technology to achieve real-time simulation of surface effects, including effects and surface water flows Caustics effect. In order to alleviate the pressure mapping system, the water only by the two triangular units constructed, which will greatly enhance the game and simulation system frame rate.
Platform: | Size: 702464 | Author: 寒冬 | Hits:

[OpenGL program27796711MultiTexturing_OGL

Description: 一个用c++读取多重纹理的实例,内容比较复杂,适合初学OpenGL者-1 with c++ to read examples of multi-texture, content, more complex, suitable for beginners OpenGL are
Platform: | Size: 462848 | Author: Gis zhang | Hits:

[OpenGL program22_MultiTexture

Description: opengl源代码,实现了一个立方体各表面的多纹理映射-opengl source code, implements a cube the surface of the multi-texture mapping
Platform: | Size: 972800 | Author: catherine | Hits:

[Special Effectstut3_source

Description: Attached is a zip file with an OpenGL/ES multi-texture rotating cube I used for a project last year. It rotates a cube and maps multiple textures to the surface, and implements a frame per second counter.-Attached is a zip file with an OpenGL/ES multi-texture rotating cube I used for a project last year. It rotates a cube and maps multiple textures to the surface, and implements a frame per second counter.
Platform: | Size: 102400 | Author: mtzlblk | Hits:

[Game Programgame

Description: vc++6.0编写的一个小游戏,该程序使用了opengl的多纹理扩展, 如果运行的显卡不支持多纹理扩展,或没有安装合适的驱动程序,程序将会终止. 我运行的环境为winxp , celeron 2.0G cpu , 256M内存, geForce2 MX/MX 400的显卡,关闭光影时侦速率约为65fps, 打开光影侦速率会下降,默认时光影是打开的-vc++6.0 write a small game, the program uses the multi-texture opengl extension, if you run the card does not support multi-texture extension, or not install the appropriate driver, the program will terminate. I ran the environment for winxp , celeron 2.0G cpu, 256M memory, geForce2 MX/MX 400 graphics card, turn off lighting when the surveillance rate of about 65fps, open the light and shadow surveillance rates will decline, when the lighting is turned on by default
Platform: | Size: 2415616 | Author: aaa | Hits:

[3D GraphicmutiTextures

Description: glsl shader写的多重纹理贴图。 实现太空地球效果。-glsl shader written in multi-texture mapping. Achieve the effect of the Earth in space.
Platform: | Size: 4946944 | Author: minan | Hits:

[OpenGL programMultiTexture

Description: 用opengl编写的一个多重纹理例子,相当的经典,对初学者帮助很大。-Written using opengl example of a multi-texture, quite a classic, very helpful for beginners.
Platform: | Size: 476160 | Author: ff | Hits:

[OpenGL programGraphicsHomework

Description: 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统,应老师要求,完成的主要功能如下。 必做部分: 1. 采用3DS Max对三维场景进行了建模。场景中包含了建筑物、道路、天空等基本元素,实现了场景的纹理贴图功能。(见图1,2) 2. 实现了通过3DS Loader读取场景数据。 3. 使用了OpenGL和GLUT扩展库来实时绘制上述场景,画面生成速度达到36帧/秒。 4. 提供了友善的用户界面,并实现了多角度场景的交互漫游,可以以第一人称行走的方式漫游场景,也可以以鸟瞰的方式从空中察看。 选做部分: 1. 在场景中添加了三维地形,并且人物可以随高度起伏、沿地形漫游场景。 2. 采用了流体模拟技术模拟水面的波动,并且模拟了流体与刚体的交互,显示了一个在水面上浮动的木块。 3. 实现了烟雾气象条件的实时绘制,并绘制了天空盒上的云。 4. 实现了碰撞检测技术,实时检测摄像机(即人的视点)与物体的碰撞,避免了穿墙等不真实的景象发生。 5. 实现了简单的计算动画技术,模拟了F111战斗机的飞行。 6. 实现了Billboard绘制技术,采用Billboard技术绘制数目,提高了程序运行效率。 -The main content of courses designed to develop a real-time rendering system of procedures for large-scale three-dimensional scene, the teacher should be required to complete the main functions as follows. Some will do: 1. Using 3DS Max to model three-dimensional scene. Scene includes buildings, roads, basic elements of the sky and realized the scene Texture mapping feature. (See Figure 1,2) 2. Achieved through 3DS Loader reads the scene data. Specific methods, see below. 3. Using OpenGL and GLUT extension to real-time rendering the scene, generating speeds of up to 36 images/sec. 4. Provides a friendly user interface, and implements interactive multi-angle scene roaming, you can walk the way the first person roaming scenario Bird s eye view of the way can also be from the air look. Some choose to do: 1. In the three-dimensional terrain scenes added, and the figure can rise and fall with height, roaming along the terrain scene. 2. Using a fluid simulation technology to simula
Platform: | Size: 14389248 | Author: 王晓宁 | Hits:

[OpenGL program22Multi_Texturing

Description: 使用VisualC++ Win32应用程序开发的一个OpenGL程序,在OpenGL中实现多纹理的效果。 -Using VisualC++ Win32 OpenGL application development of a procedure implemented in OpenGL multi-texture effects.
Platform: | Size: 2501632 | Author: ZhangQL | Hits:

[OpenGL programMultiTexture

Description: OpenGL实现的一个多纹理效果,基于VS2005的开发环境,查看完整源代码需安装VS2005以上-OpenGL implementation of a multi-texture effects, based on the VS2005 development environment, see the complete source code to be installed more than VS2005
Platform: | Size: 2094080 | Author: aaa | Hits:

[OpenGL programuse-multi-texture-image-SphereWorld

Description: vc6.0 opengl 使用多个纹理 ,mfc 同样可以用-vc6.0 opengl use multiple textures, mfc can use the same
Platform: | Size: 4520960 | Author: luocw138 | Hits:

[OpenGL programmulti-texture-blend

Description: 演示Opengl纹理混合的技术。简单明了,经过代码优化。-Opengl texture blending technology demonstration. Simple, after code optimization.
Platform: | Size: 2752512 | Author: 安自生 | Hits:

[OpenGL programMULTITEXTURE

Description: 本文件是一个用OPENGL实现的多重纹理实例,其中内容的是多重纹理的实现的源代码,可做编程参考-This document is a the OPENGL realization of multiple texture instance, the content of the source code of the implementation of the multi-texture, can do the programming reference
Platform: | Size: 2426880 | Author: wanglu | Hits:

[OpenGL programMultiTexture

Description: 这个代买是使用MFC对OPENGL进行编程,所要达到的目的是使得物理进行多纹理映射,并且按空格键可以关闭。-This generation buy using MFC OPENGL programming, to achieve the purpose of making the physical multi-texture mapping, and press the space bar can be turned off.
Platform: | Size: 2717696 | Author: qin shengwei | Hits:

[OpenGL programmulti-texture

Description: 用opengl实现多纹理加载,并具有旋转显示功能-Use opengl achieve multi-texture loading, and has a rotate display function
Platform: | Size: 326656 | Author: dzwang | Hits:
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